Searched refs:useSafeTexCoords (Results 1 – 2 of 2) sorted by relevance
/external/deqp/modules/gles2/functional/ |
D | es2fVertexTextureTests.cpp | 190 …Size, const TexSizeIVec& textureSize, const TexCoordParams& texCoordParams, bool useSafeTexCoords); 202 …rds (const TexSizeIVec& textureSize, const TexCoordParams& texCoordParams, bool useSafeTexCoords); 229 …rSize, const TexSizeIVec& textureSize, const TexCoordParams& texCoordParams, bool useSafeTexCoords) in PosTexCoordQuadGrid() argument 264 initializeTexCoords(textureSize, texCoordParams, useSafeTexCoords); in PosTexCoordQuadGrid() 272 …zeTexCoords (const IVec2& textureSize, const TexCoordParams& texCoordParams, bool useSafeTexCoords) in initializeTexCoords() argument 284 m_texCoords.push_back(useSafeTexCoords ? safe2DTexCoords(rawCoord, textureSize) : rawCoord); in initializeTexCoords() 289 …zeTexCoords (const IVec2& textureSize, const TexCoordParams& texCoordParams, bool useSafeTexCoords) in initializeTexCoords() argument 306 …const Vec2 safeFaceCoord = useSafeTexCoords ? safe2DTexCoords(rawFaceCoord, textureSize) : rawFace… in initializeTexCoords() 606 const bool useSafeTexCoords = isLevelNearest(lod > 0.0f ? m_minFilter : m_magFilter); in iterate() local 608 … TexTypeCoordParams<TEXTURETYPE_2D>(rend.texCoordScale, rend.texCoordOffset), useSafeTexCoords); in iterate() [all …]
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/external/deqp/modules/gles3/functional/ |
D | es3fVertexTextureTests.cpp | 239 …Size, const TexSizeIVec& textureSize, const TexCoordParams& texCoordParams, bool useSafeTexCoords); 251 …rds (const TexSizeIVec& textureSize, const TexCoordParams& texCoordParams, bool useSafeTexCoords); 278 …rSize, const TexSizeIVec& textureSize, const TexCoordParams& texCoordParams, bool useSafeTexCoords) in PosTexCoordQuadGrid() argument 313 initializeTexCoords(textureSize, texCoordParams, useSafeTexCoords); in PosTexCoordQuadGrid() 321 …zeTexCoords (const IVec2& textureSize, const TexCoordParams& texCoordParams, bool useSafeTexCoords) in initializeTexCoords() argument 333 m_texCoords.push_back(useSafeTexCoords ? safe2DTexCoords(rawCoord, textureSize) : rawCoord); in initializeTexCoords() 338 …zeTexCoords (const IVec2& textureSize, const TexCoordParams& texCoordParams, bool useSafeTexCoords) in initializeTexCoords() argument 355 …const Vec2 safeFaceCoord = useSafeTexCoords ? safe2DTexCoords(rawFaceCoord, textureSize) : rawFace… in initializeTexCoords() 364 …zeTexCoords (const IVec3& textureSize, const TexCoordParams& texCoordParams, bool useSafeTexCoords) in initializeTexCoords() argument 376 m_texCoords.push_back(useSafeTexCoords ? safe2DArrayTexCoords(rawCoord, textureSize) : rawCoord); in initializeTexCoords() [all …]
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