Searched refs:useTile (Results 1 – 2 of 2) sorted by relevance
244 bool useTile; in make_fuzz_shader() local248 fuzz->next(&useMatrix, &useTile); in make_fuzz_shader()252 if (useTile) { in make_fuzz_shader()257 useTile ? &tile : nullptr); in make_fuzz_shader()