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Searched refs:useVAO (Results 1 – 1 of 1) sorted by relevance

/external/deqp/modules/glshared/
DglsShaderPerformanceMeasurer.cpp145 const bool useVAO = glu::isContextTypeGLCore(m_renderCtx.getType()); in init() local
147 if (useVAO) in init()