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Searched refs:use_rep_send (Results 1 – 2 of 2) sorted by relevance

/external/mesa3d/src/intel/compiler/
Dbrw_compiler.h1221 bool use_rep_send, struct brw_vue_map *vue_map,
Dbrw_fs.cpp6774 bool use_rep_send, struct brw_vue_map *vue_map, in brw_compile_fs() argument
6840 likely(!(INTEL_DEBUG & DEBUG_NO16) || use_rep_send)) { in brw_compile_fs()
6846 if (!v16.run_fs(allow_spilling, use_rep_send)) { in brw_compile_fs()
6858 if (use_rep_send) in brw_compile_fs()