Searched refs:usesRelaxedLayout (Results 1 – 1 of 1) sorted by relevance
987 bool usesRelaxedLayout (const ShaderInterface& interface) in usesRelaxedLayout() function1499 …if (uses16BitStorage(interface) || uses8BitStorage(interface) || usesRelaxedLayout(interface) || u… in generateComputeShader()2462 else if (usesRelaxedLayout(m_interface)) in initPrograms()2473 …), context.getDeviceExtensions(), "VK_KHR_relaxed_block_layout") && usesRelaxedLayout(m_interface)) in createInstance()