Searched refs:uses_basevertex (Results 1 – 13 of 13) sorted by relevance
102 boolean uses_basevertex; member
360 info->uses_basevertex = TRUE; in tgsi_scan_shader()
120 boolean uses_basevertex; member
661 info->uses_basevertex = TRUE; in scan_declaration()
138 if (shader->info.uses_basevertex) { in vs_exec_run_linear()
828 vs_prog_data->uses_basevertex || in brw_draw_single_prim()832 (vs_prog_data->uses_basevertex && in brw_draw_single_prim()
700 if ((vs_prog_data->uses_basevertex || vs_prog_data->uses_baseinstance) && in brw_prepare_shader_draw_parameters()
519 const bool needs_sgvs_element = (vs_prog_data->uses_basevertex || in genX()525 const bool needs_sgvs_element = (vs_prog_data->uses_basevertex || in genX()570 vs_prog_data->uses_basevertex || in genX()749 if (vs_prog_data->uses_basevertex || in genX()759 if (vs_prog_data->uses_basevertex) in genX()
968 bool uses_basevertex; member
2828 prog_data->uses_basevertex = true; in brw_compile_vs()
2279 if (vs_prog_data->uses_basevertex || vs_prog_data->uses_baseinstance) in genX()2317 if (vs_prog_data->uses_basevertex || vs_prog_data->uses_baseinstance) in genX()2473 if (vs_prog_data->uses_basevertex || vs_prog_data->uses_baseinstance) in genX()2512 if (vs_prog_data->uses_basevertex || vs_prog_data->uses_baseinstance) in genX()
100 vs_prog_data->uses_basevertex || in emit_vertex_input()180 uint32_t base_ctrl = (vs_prog_data->uses_basevertex || in emit_vertex_input()
96 info->uses_basevertex = 1; in scan_instruction()