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Searched refs:uvStart (Results 1 – 6 of 6) sorted by relevance

/external/swiftshader/src/Pipeline/
DConstants.cpp134 static const float4 uvStart[17] = in Constants() local
157 memcpy(&this->uvStart, uvStart, sizeof(uvStart)); in Constants()
DConstants.hpp32 float4 uvStart[17]; member
DSamplerCore.cpp596 Float4 B = *Pointer<Float4>(constants + OFFSET(Constants,uvStart) + 16 * a); in sampleAniso()
1068 Float4 B = *Pointer<Float4>(constants + OFFSET(Constants,uvStart) + 16 * a); in sampleFloatAniso()
/external/swiftshader/src/Shader/
DConstants.cpp134 static const float4 uvStart[17] = in Constants() local
157 memcpy(&this->uvStart, uvStart, sizeof(uvStart)); in Constants()
DConstants.hpp32 float4 uvStart[17]; member
DSamplerCore.cpp687 Float4 B = *Pointer<Float4>(constants + OFFSET(Constants,uvStart) + 16 * a); in sampleAniso()
1159 Float4 B = *Pointer<Float4>(constants + OFFSET(Constants,uvStart) + 16 * a); in sampleFloatAniso()