/external/deqp/data/gles31/shaders/es32/ |
D | implicit_conversions.test | 170 …output uvec4 out0 = [ uvec4(3, 4, 5, 6) | uvec4(2, 3, 4, 5) | uvec4(2, 3, 4, 5) | uvec4(4, 5, 6, 7… 181 out0 = in0 + uvec4(1, 2, 3, 4); 412 output uvec4 out0 = [ uvec4(2, 4, 6, 8) | uvec4(3, 3, 5, 10) | uvec4(4, 9, 5, 9) ]; 423 out0 = in0 + uvec4(1, 2, 3, 4); 455 input uvec4 in0 = [ uvec4(2, 3, 5, 8) | uvec4(4, 6, 2, 9) | uvec4(1, 13, 7, 4) ]; 767 input uvec4 in0 = [ uvec4(2, 3, 5, 8) | uvec4(4, 6, 2, 9) | uvec4(1, 13, 7, 4) ]; 948 …output uvec4 out0 = [ uvec4(2, 4, 6, 8) | uvec4(1, 2, 3, 4) | uvec4(1, 2, 3, 4) | uvec4(3, 6, 9, 1… 959 out0 = in0 * uvec4(1, 2, 3, 4); 1190 output uvec4 out0 = [ uvec4(1, 4, 9, 16) | uvec4(2, 2, 6, 24) | uvec4(3, 14, 6, 20) ]; 1201 out0 = in0 * uvec4(1, 2, 3, 4); [all …]
|
D | linkage_tessellation_varying_types.test | 1081 case uvec4 1083 desc "varying of type uvec4" 1086 …input uvec4 in0 = [ uvec4(1, 1, 2, 2) | uvec4(25, 25, 3, 3) | uvec4(1, 1, 1, 1) | uvec4(2, 3, 4, … 1087 …output uvec4 out0 = [ uvec4(1, 1, 2, 2) | uvec4(25, 25, 3, 3) | uvec4(1, 1, 1, 1) | uvec4(2, 3, 4,… 1092 flat out mediump uvec4 vtx_var; 1103 flat in mediump uvec4 vtx_var[]; 1104 flat out mediump uvec4 tc_out[]; 1114 flat in mediump uvec4 tc_out[]; 1115 flat out mediump uvec4 te_out; 1125 flat in uvec4 te_out;
|
D | linkage_geometry_varying_types.test | 941 case uvec4 943 desc "varying of type uvec4" 946 …input uvec4 in0 = [ uvec4(1, 1, 2, 2) | uvec4(25, 25, 3, 3) | uvec4(1, 1, 1, 1) | uvec4(2, 3, 4, … 947 …output uvec4 out0 = [ uvec4(1, 1, 2, 2) | uvec4(25, 25, 3, 3) | uvec4(1, 1, 1, 1) | uvec4(2, 3, 4,… 952 flat out mediump uvec4 vtx_var; 963 flat in mediump uvec4 vtx_var[]; 964 flat out mediump uvec4 geo_var; 978 flat in uvec4 geo_var;
|
/external/deqp/data/gles31/shaders/es31/ |
D | implicit_conversions.test | 170 …output uvec4 out0 = [ uvec4(3, 4, 5, 6) | uvec4(2, 3, 4, 5) | uvec4(2, 3, 4, 5) | uvec4(4, 5, 6, 7… 181 out0 = in0 + uvec4(1, 2, 3, 4); 412 output uvec4 out0 = [ uvec4(2, 4, 6, 8) | uvec4(3, 3, 5, 10) | uvec4(4, 9, 5, 9) ]; 423 out0 = in0 + uvec4(1, 2, 3, 4); 455 input uvec4 in0 = [ uvec4(2, 3, 5, 8) | uvec4(4, 6, 2, 9) | uvec4(1, 13, 7, 4) ]; 767 input uvec4 in0 = [ uvec4(2, 3, 5, 8) | uvec4(4, 6, 2, 9) | uvec4(1, 13, 7, 4) ]; 948 …output uvec4 out0 = [ uvec4(2, 4, 6, 8) | uvec4(1, 2, 3, 4) | uvec4(1, 2, 3, 4) | uvec4(3, 6, 9, 1… 959 out0 = in0 * uvec4(1, 2, 3, 4); 1190 output uvec4 out0 = [ uvec4(1, 4, 9, 16) | uvec4(2, 2, 6, 24) | uvec4(3, 14, 6, 20) ]; 1201 out0 = in0 * uvec4(1, 2, 3, 4); [all …]
|
D | linkage_tessellation_varying_types.test | 1083 case uvec4 1085 desc "varying of type uvec4" 1089 …input uvec4 in0 = [ uvec4(1, 1, 2, 2) | uvec4(25, 25, 3, 3) | uvec4(1, 1, 1, 1) | uvec4(2, 3, 4, … 1090 …output uvec4 out0 = [ uvec4(1, 1, 2, 2) | uvec4(25, 25, 3, 3) | uvec4(1, 1, 1, 1) | uvec4(2, 3, 4,… 1095 flat out mediump uvec4 vtx_var; 1106 flat in mediump uvec4 vtx_var[]; 1107 flat out mediump uvec4 tc_out[]; 1117 flat in mediump uvec4 tc_out[]; 1118 flat out mediump uvec4 te_out; 1128 flat in uvec4 te_out;
|
D | linkage_geometry_varying_types.test | 943 case uvec4 945 desc "varying of type uvec4" 949 …input uvec4 in0 = [ uvec4(1, 1, 2, 2) | uvec4(25, 25, 3, 3) | uvec4(1, 1, 1, 1) | uvec4(2, 3, 4, … 950 …output uvec4 out0 = [ uvec4(1, 1, 2, 2) | uvec4(25, 25, 3, 3) | uvec4(1, 1, 1, 1) | uvec4(2, 3, 4,… 955 flat out mediump uvec4 vtx_var; 966 flat in mediump uvec4 vtx_var[]; 967 flat out mediump uvec4 geo_var; 981 flat in uvec4 geo_var;
|
/external/deqp/external/vulkancts/data/vulkan/glsl/es310/ |
D | conversions.test | 1311 …uvec4 out0 = [ uvec4(0, 0, 0, 0) | uvec4(1, 1, 1, 1) | uvec4(2, 2, 2, 2) | uvec4(3, 3, 3, 3) | uve… 1324 out0 = uvec4(in0); 1383 …uvec4 out0 = [ uvec4(0, 0, 0, 0) | uvec4(1, 1, 1, 1) | uvec4(2, 2, 2, 2) | uvec4(5, 5, 5, 5) | uve… 1396 out0 = uvec4(in0); 1455 …uvec4 out0 = [ uvec4(0, 0, 0, 0) | uvec4(2, 2, 2, 2) | uvec4(3, 3, 3, 3) | uvec4(8, 8, 8, 8) | uve… 1468 out0 = uvec4(in0); 1527 output uvec4 out0 = [ uvec4(1, 1, 1, 1) | uvec4(0, 0, 0, 0) ]; 1540 out0 = uvec4(in0); 2130 …input uvec4 in0 = [ uvec4(0, 0, 0, 0) | uvec4(1, 1, 1, 1) | uvec4(0, 2, 4, 9) | uvec4(32, 64, 51, … 2154 …input uvec4 in0 = [ uvec4(0, 0, 0, 0) | uvec4(1, 1, 1, 1) | uvec4(0, 2, 4, 9) | uvec4(32, 64, 51, … [all …]
|
D | linkage.test | 1240 case uvec4 1242 desc "varying of type uvec4" 1245 …input uvec4 in0 = [ uvec4(1, 1, 2, 2) | uvec4(25, 25, 3, 3) | uvec4(1, 1, 1, 1) | uvec4(2, 3, 4, … 1246 …output uvec4 out0 = [ uvec4(1, 1, 2, 2) | uvec4(25, 25, 3, 3) | uvec4(1, 1, 1, 1) | uvec4(2, 3, 4,… 1251 layout(location = 0) flat out mediump uvec4 var; 1262 layout(location = 0) flat in uvec4 var; 1933 case uvec4 1935 desc "varying of type uvec4 inside struct" 1938 …input uvec4 in0 = [ uvec4(1, 1, 2, 2) | uvec4(25, 25, 3, 3) | uvec4(1, 1, 1, 1) | uvec4(2, 3, 4, … 1939 …output uvec4 out0 = [ uvec4(1, 1, 2, 2) | uvec4(25, 25, 3, 3) | uvec4(1, 1, 1, 1) | uvec4(2, 3, 4,… [all …]
|
/external/deqp/data/gles3/shaders/ |
D | invalid_implicit_conversions.test | 781 uvec4 b; 799 uvec4 c; 801 uvec4 b; 802 uvec4 c = a + b; 941 uvec4 b; 959 uvec4 c; 961 uvec4 b; 962 uvec4 c = a + b; 1101 uvec4 b; 1119 uvec4 c; [all …]
|
D | conversions.test | 1311 …uvec4 out0 = [ uvec4(0, 0, 0, 0) | uvec4(1, 1, 1, 1) | uvec4(2, 2, 2, 2) | uvec4(3, 3, 3, 3) | uve… 1324 out0 = uvec4(in0); 1383 …uvec4 out0 = [ uvec4(0, 0, 0, 0) | uvec4(1, 1, 1, 1) | uvec4(2, 2, 2, 2) | uvec4(5, 5, 5, 5) | uve… 1396 out0 = uvec4(in0); 1455 …uvec4 out0 = [ uvec4(0, 0, 0, 0) | uvec4(2, 2, 2, 2) | uvec4(3, 3, 3, 3) | uvec4(8, 8, 8, 8) | uve… 1468 out0 = uvec4(in0); 1527 output uvec4 out0 = [ uvec4(1, 1, 1, 1) | uvec4(0, 0, 0, 0) ]; 1540 out0 = uvec4(in0); 2130 …input uvec4 in0 = [ uvec4(0, 0, 0, 0) | uvec4(1, 1, 1, 1) | uvec4(0, 2, 4, 9) | uvec4(32, 64, 51, … 2154 …input uvec4 in0 = [ uvec4(0, 0, 0, 0) | uvec4(1, 1, 1, 1) | uvec4(0, 2, 4, 9) | uvec4(32, 64, 51, … [all …]
|
/external/deqp-deps/glslang/Test/ |
D | spv.specConstantOperations.vert | 64 const uvec4 uv = uvec4(sp_uint, sp_uint, -1, -2); 71 const uvec4 uv_from_bv = uvec4(bv_from_iv); 74 const uvec4 uv_from_iv = uvec4(iv); 97 const uvec4 uv_xor_2048 = uv ^ 0x800;
|
D | 300block.frag | 7 uvec4 v; 18 uvec4 bv; 28 uvec4 nbv; 33 uvec4 nbv;
|
D | spv.intOps.vert | 6 in uvec4 u4; 18 out uvec4 uout; 25 uout = uvec4(0); 36 uvec4 u4outHi, u4outLow;
|
D | spv.subgroupBallotNeg.comp | 11 uvec4 u4; 19 uvec4 relMask = gl_SubgroupEqMask + 25 uvec4 result = subgroupBallot(true);
|
D | 320.vert | 113 highp uvec4 f3 = texelFetch(bufSamp3, s3); 159 highp uvec4 t7 = texture(CA7, vec4(0.5)); 163 highp uvec4 L7 = textureLod(CA7, vec4(0.5), 0.27); 167 highp uvec4 g7 = textureGrad(CA7, vec4(0.5), vec3(0.1), vec3(0.2)); 173 highp uvec4 gath7 = textureGather(CA7, vec4(0.5)); 174 highp uvec4 gathC7 = textureGather(CA7, vec4(0.5), 0); 184 imageStore(CA3, s3, uvec4(1)); 188 highp uvec4 cl3 = imageLoad(rCA3, s3); 207 uvec4 tfu = texelFetch(samp2DMSAu, ivec3(5), 2);
|
D | 300BuiltIns.frag | 13 uvec4 uv4y; 35 uvec4 uv = min(uv4y, uy); 43 uvec4 uv10 = clamp(uv4y, umin, umax); 57 uvec4 uv11 = floatBitsToUint(v4);
|
D | spv.uint.frag | 7 flat in uvec4 v; 11 out uvec4 c; 61 c += uvec4(uint(af), uint(ab), uint(ai), count); 98 c += uvec4(count);
|
D | spv.bitCast.frag | 11 flat in uvec4 u4; 28 uvec4 udata = uvec4(0);
|
D | spv.bufferhandle6.frag | 28 uvec4 color = (accum != 0) ? uvec4(0,0,0,0) : uvec4(1,0,0,1);
|
D | spv.310.bitcast.frag | 11 flat in highp uvec4 u4; 26 highp uvec4 udata = uvec4(0);
|
D | uint.frag | 7 uniform uvec4 v; 11 out uvec4 c; 67 c += uvec4(uint(af), uint(ab), uint(ai), count); 104 c += uvec4(count);
|
/external/deqp/external/openglcts/modules/gl/ |
D | gl4cShaderImageSizeTests.cpp | 42 typedef tcu::UVec4 uvec4; typedef 331 std::string ImageTypePrefix<uvec4>() in ImageTypePrefix() 352 std::string ImageFormatPostfix<uvec4>() in ImageFormatPostfix() 373 GLenum TexInternalFormat<uvec4>() in TexInternalFormat() 394 GLenum TexType<uvec4>() in TexType() 415 GLenum TexFormat<uvec4>() in TexFormat() 1218 …addChild(new TestSubcase(m_context, "basic-nonMS-vs-uint", TestSubcase::Create<BasicNonMS<uvec4, 0… in init() 1221 …addChild(new TestSubcase(m_context, "basic-nonMS-tcs-uint", TestSubcase::Create<BasicNonMS<uvec4, … in init() 1224 …addChild(new TestSubcase(m_context, "basic-nonMS-tes-uint", TestSubcase::Create<BasicNonMS<uvec4, … in init() 1227 …addChild(new TestSubcase(m_context, "basic-nonMS-gs-uint", TestSubcase::Create<BasicNonMS<uvec4, 3… in init() [all …]
|
D | gl4cES31CompatibilityShaderImageLoadStoreTests.cpp | 44 typedef tcu::UVec4 uvec4; typedef 195 bool Equal(const uvec4& a, const uvec4& b, GLenum) in Equal() 532 void ClearBuffer(GLenum buffer, GLint drawbuffer, const uvec4& color) in ClearBuffer() 654 GLenum ShaderImageLoadStoreBase::Format<uvec4>() in Format() 684 GLenum ShaderImageLoadStoreBase::Type<uvec4>() in Type() 715 std::string ShaderImageLoadStoreBase::TypePrefix<uvec4>() in TypePrefix() 770 GLenum ShaderImageLoadStoreBase::ImageType<uvec4>(GLenum target) in ImageType() 1126 if (!Write(GL_RGBA32UI, uvec4(0, 1, 2, 3), uvec4(0, 1, 2, 3))) in Run() 1128 if (!Write(GL_R32UI, uvec4(7, 2, 3, 4), uvec4(7, 0, 0, 1))) in Run() 1130 if (!Write(GL_RGBA16UI, uvec4(0, 1, 2, 3), uvec4(0, 1, 2, 3))) in Run() [all …]
|
D | gl4cShaderImageLoadStoreTests.cpp | 51 typedef tcu::UVec4 uvec4; typedef 269 bool Equal(const uvec4& a, const uvec4& b, GLenum) in Equal() 650 void ClearBuffer(GLenum buffer, GLint drawbuffer, const uvec4& color) in ClearBuffer() 876 GLenum ShaderImageLoadStoreBase::Format<uvec4>() in Format() 906 GLenum ShaderImageLoadStoreBase::Type<uvec4>() in Type() 936 std::string ShaderImageLoadStoreBase::TypePrefix<uvec4>() in TypePrefix() 1018 GLenum ShaderImageLoadStoreBase::ImageType<uvec4>(GLenum target) in ImageType() 1351 if (!Write(GL_RGBA32UI, uvec4(0, 1, 2, 3), uvec4(0, 1, 2, 3))) in Run() 1353 if (!Write(GL_RGB10_A2UI, uvec4(0, 1, 2, 3), uvec4(0, 1, 2, 3))) in Run() 1355 if (!Write(GL_RG32UI, uvec4(0, 1, 2, 3), uvec4(0, 1, 0, 1))) in Run() [all …]
|
/external/deqp/external/openglcts/modules/gles31/ |
D | es31cShaderImageLoadStoreTests.cpp | 42 typedef tcu::UVec4 uvec4; typedef 189 bool Equal(const uvec4& a, const uvec4& b, GLenum) in Equal() 517 void ClearBuffer(GLenum buffer, GLint drawbuffer, const uvec4& color) in ClearBuffer() 637 GLenum ShaderImageLoadStoreBase::Format<uvec4>() in Format() 663 GLenum ShaderImageLoadStoreBase::Type<uvec4>() in Type() 689 std::string ShaderImageLoadStoreBase::TypePrefix<uvec4>() in TypePrefix() 741 GLenum ShaderImageLoadStoreBase::ImageType<uvec4>(GLenum target) in ImageType() 1092 if (!Write(GL_RGBA32UI, uvec4(0, 1, 2, 3), uvec4(0, 1, 2, 3))) in Run() 1094 if (!Write(GL_R32UI, uvec4(7, 2, 3, 4), uvec4(7, 0, 0, 1))) in Run() 1096 if (!Write(GL_RGBA16UI, uvec4(0, 1, 2, 3), uvec4(0, 1, 2, 3))) in Run() [all …]
|