Searched refs:variable_array_size (Results 1 – 1 of 1) sorted by relevance
9460 unsigned int variable_array_size = variables[n_variable].array_size; in getFragmentShaderBody() local9467 if (variable_array_size > 1) in getFragmentShaderBody()9469 array_size_sstream << "[" << variable_array_size << "]"; in getFragmentShaderBody()9478 for (unsigned int index = 0; index < variable_array_size; ++index) in getFragmentShaderBody()9482 if (variable_array_size > 1) in getFragmentShaderBody()9525 unsigned int variable_array_size = variables[n_variable].array_size; in getFragmentShaderBody() local9531 for (unsigned int index = 0; index < variable_array_size; ++index) in getFragmentShaderBody()9535 if (variable_array_size > 1) in getFragmentShaderBody()9646 unsigned int variable_array_size = variables[n_variable].array_size; in getGeometryShaderBody() local9651 for (unsigned int index = 0; index < variable_array_size; ++index) in getGeometryShaderBody()[all …]