Searched refs:variable_type (Results 1 – 5 of 5) sorted by relevance
9461 Utils::_variable_type variable_type = variables[n_variable].type; in getFragmentShaderBody() local9462 …ned int n_variable_type_components = Utils::getNumberOfComponentsForVariableType(variable_type); in getFragmentShaderBody()9463 std::string variable_type_string = Utils::getVariableTypeString(variable_type); in getFragmentShaderBody()9526 Utils::_variable_type variable_type = variables[n_variable].type; in getFragmentShaderBody() local9527 bool is_variable_type_matrix = Utils::isMatrixVariableType(variable_type); in getFragmentShaderBody()9528 …ned int n_variable_type_components = Utils::getNumberOfComponentsForVariableType(variable_type); in getFragmentShaderBody()9529 std::string variable_type_string = Utils::getVariableTypeString(variable_type); in getFragmentShaderBody()9553 const unsigned int n_columns = Utils::getNumberOfColumnsForVariableType(variable_type); in getFragmentShaderBody()9570 const unsigned int n_columns = Utils::getNumberOfColumnsForVariableType(variable_type); in getFragmentShaderBody()9647 Utils::_variable_type variable_type = variables[n_variable].type; in getGeometryShaderBody() local[all …]
252 static _variable_type getBaseVariableType(const _variable_type& variable_type);254 static unsigned int getComponentSizeForVariableType(const _variable_type& variable_type);258 static unsigned int getNumberOfComponentsForVariableType(const _variable_type& variable_type);267 static std::string getVariableTypeGLSLString(const _variable_type& variable_type);357 Utils::_variable_type variable_type; member367 …std::string getVertexShaderBody(const Utils::_variable_type& variable_type, unsigned int array_siz…371 bool verifyXFBData(const void* xfb_data, const Utils::_variable_type& variable_type);
975 Utils::_variable_type Utils::getBaseVariableType(const _variable_type& variable_type) in getBaseVariableType() argument979 switch (variable_type) in getBaseVariableType()1056 unsigned int Utils::getComponentSizeForVariableType(const _variable_type& variable_type) in getComponentSizeForVariableType() argument1058 _variable_type base_variable_type = getBaseVariableType(variable_type); in getComponentSizeForVariableType()1132 unsigned int Utils::getNumberOfComponentsForVariableType(const _variable_type& variable_type) in getNumberOfComponentsForVariableType() argument1136 switch (variable_type) in getNumberOfComponentsForVariableType()1568 std::string Utils::getVariableTypeGLSLString(const _variable_type& variable_type) in getVariableTypeGLSLString() argument1572 switch (variable_type) in getVariableTypeGLSLString()2192 std::string vs_body = getVertexShaderBody(test_case.variable_type, test_case.array_size); in executeTestIteration()2227 …nst Utils::_variable_type base_variable_type = Utils::getBaseVariableType(test_case.variable_type); in executeTestIteration()[all …]
1365 _argument_lists getArgumentListsForVariableType(const Utils::_variable_type& variable_type);1457 Utils::_variable_type variable_type; member
111 char variable_name [50],variable_type [20]; in set_struct_descriptors() local141 ch=parse_word (current_line,variable_type); in set_struct_descriptors()144 strcpy (variable_type,variable_name); in set_struct_descriptors()148 add_new_variable (current_descriptor,variable_type,variable_name); in set_struct_descriptors()