Searched refs:vbo_vertex (Results 1 – 2 of 2) sorted by relevance
85 GLuint vbo_vertex = in Run() local153 glDeleteBuffers(1, &vbo_vertex); in Run()163 GLuint vbo_vertex = in Run() local236 glDeleteBuffers(1, &vbo_vertex); in Run()
302 GLuint vbo_vertex = in InitializeCompositing() local342 vbo_vertex, vbo_texture, vbo_texture, vbo_texture); in InitializeCompositing()344 BasicTextureShaderProgram(vbo_vertex, vbo_texture); in InitializeCompositing()