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/external/swiftshader/src/D3D9/
DDirect3DQuery9.cpp220 D3DDEVINFO_VCACHE vcache; in GetData() local
222 vcache.Pattern = 'CACH'; in GetData()
223 vcache.OptMethod = 1; // Vertex-cache based optimization in GetData()
224 vcache.CacheSize = 16; in GetData()
225 vcache.MagicNumber = 8; in GetData()
227 *(D3DDEVINFO_VCACHE*)data = vcache; in GetData()