Searched refs:vec1In (Results 1 – 2 of 2) sorted by relevance
/external/deqp/external/vulkancts/modules/vulkan/shaderrender/ |
D | vktShaderRenderMatrixTests.cpp | 2117 ShaderInput vec1In(inputType, getDataTypeFloatVec(numRows), precision); in init() local 2120 …e(m_testCtx, (baseName + "float_vertex").c_str(), "Vector-vector case", vec1In, vec2In, op, true)… in init() 2121 …(m_testCtx, (baseName + "float_fragment").c_str(), "Vector-vector case", vec1In, vec2In, op, false… in init()
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/external/deqp/modules/gles3/functional/ |
D | es3fShaderMatrixTests.cpp | 1929 ShaderInput vec1In(inputType, getDataTypeFloatVec(numRows), precision); in init() local 1932 …e(m_context, (baseName + "float_vertex").c_str(), "Vector-vector case", vec1In, vec2In, op, true)… in init() 1933 …(m_context, (baseName + "float_fragment").c_str(), "Vector-vector case", vec1In, vec2In, op, false… in init()
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