Searched refs:vec2_2 (Results 1 – 22 of 22) sorted by relevance
11 float2 vec2, vec2_2; in test() local33 …vec2.xx = vec2_2.xy; // expected-error {{vector is not assignable (contains duplicate components)}} in test()34 vec2.yx = vec2_2.xy; in test()60 …vec2.rr = vec2_2.rg; // expected-error {{vector is not assignable (contains duplicate components)}} in test()61 vec2.gr = vec2_2.rg; in test()62 vec2.gr.g = vec2_2.r; in test()
20 float2 vec2, vec2_2; variable317 vec2_2 = vec4.ba; in test_rgba()
341 KHR-GLES31.core.shader_bitfield_operation.frexp.vec2_2361 KHR-GLES31.core.shader_bitfield_operation.ldexp.vec2_2
342 KHR-GLES31.core.shader_bitfield_operation.frexp.vec2_2362 KHR-GLES31.core.shader_bitfield_operation.ldexp.vec2_2
4644 KHR-GL43.shader_bitfield_operation.frexp.vec2_24664 KHR-GL43.shader_bitfield_operation.ldexp.vec2_2
4645 KHR-GL46.shader_bitfield_operation.frexp.vec2_24665 KHR-GL46.shader_bitfield_operation.ldexp.vec2_2
4644 KHR-GL44.shader_bitfield_operation.frexp.vec2_24664 KHR-GL44.shader_bitfield_operation.ldexp.vec2_2
4645 KHR-GL45.shader_bitfield_operation.frexp.vec2_24665 KHR-GL45.shader_bitfield_operation.ldexp.vec2_2
4643 KHR-GL43.shader_bitfield_operation.frexp.vec2_24663 KHR-GL43.shader_bitfield_operation.ldexp.vec2_2
4644 KHR-GL45.shader_bitfield_operation.frexp.vec2_24664 KHR-GL45.shader_bitfield_operation.ldexp.vec2_2
4643 KHR-GL44.shader_bitfield_operation.frexp.vec2_24663 KHR-GL44.shader_bitfield_operation.ldexp.vec2_2
4644 KHR-GL46.shader_bitfield_operation.frexp.vec2_24664 KHR-GL46.shader_bitfield_operation.ldexp.vec2_2
4676 KHR-GL43.shader_bitfield_operation.frexp.vec2_24696 KHR-GL43.shader_bitfield_operation.ldexp.vec2_2
4677 KHR-GL45.shader_bitfield_operation.frexp.vec2_24697 KHR-GL45.shader_bitfield_operation.ldexp.vec2_2
4676 KHR-GL44.shader_bitfield_operation.frexp.vec2_24696 KHR-GL44.shader_bitfield_operation.ldexp.vec2_2
4677 KHR-GL46.shader_bitfield_operation.frexp.vec2_24697 KHR-GL46.shader_bitfield_operation.ldexp.vec2_2