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/external/deqp/modules/gles31/functional/
Des31fUniformLocationTests.cpp256 std::ostringstream vertDecl, vertMain, fragDecl, fragMain; in genShaderSources() local
258 vertDecl << "#version 310 es\n" in genShaderSources()
309 vertDecl << glu::declare(structType, 0) << ";\n"; in genShaderSources()
319vertDecl << "uniform " << (layoutInVert ? layout : "") << glu::declare(uniformInfo.type, uniName) … in genShaderSources()
360 return glu::makeVtxFragSources(vertDecl.str() + vertMain.str(), fragDecl.str() + fragMain.str()); in genShaderSources()