Searched refs:vertex2f (Results 1 – 9 of 9) sorted by relevance
/external/mesa3d/src/gallium/auxiliary/vl/ |
D | vl_median_filter.c | 70 is_vec_zero(struct vertex2f v) in is_vec_zero() 77 struct vertex2f *offsets, in create_frag_shader() 164 struct vertex2f **offsets, unsigned *num_offsets) in generate_offsets() 168 struct vertex2f v; in generate_offsets() 196 *offsets = MALLOC(sizeof(struct vertex2f) * *num_offsets); in generate_offsets() 251 struct vertex2f *offsets = NULL; in vl_median_filter_init()
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D | vl_vertex_buffers.c | 34 static const struct vertex2f block_quad[4] = { 43 struct vertex2f *v; in vl_vb_upload_quads() 50 quad.stride = sizeof(struct vertex2f); in vl_vb_upload_quads() 57 sizeof(struct vertex2f) * 4 in vl_vb_upload_quads()
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D | vl_matrix_filter.c | 72 is_vec_zero(struct vertex2f v) in is_vec_zero() 79 struct vertex2f *offsets, const float *matrix_values) in create_frag_shader() 141 struct vertex2f *offsets, v, sizes; in vl_matrix_filter_init() 199 offsets = MALLOC(sizeof(struct vertex2f) * num_offsets); in vl_matrix_filter_init()
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D | vl_compositor.h | 78 struct vertex2f tl, br; 80 struct vertex2f zw;
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D | vl_compositor.c | 666 c->vertex_buf.stride = sizeof(struct vertex2f) + sizeof(struct vertex4f) * 2; in init_buffers() 675 vertex_elems[1].src_offset = sizeof(struct vertex2f); in init_buffers() 679 vertex_elems[2].src_offset = sizeof(struct vertex2f) + sizeof(struct vertex4f); in init_buffers() 705 static inline struct vertex2f 706 calc_topleft(struct vertex2f size, struct u_rect rect) in calc_topleft() 708 struct vertex2f res = { rect.x0 / size.x, rect.y0 / size.y }; in calc_topleft() 712 static inline struct vertex2f 713 calc_bottomright(struct vertex2f size, struct u_rect rect) in calc_bottomright() 715 struct vertex2f res = { rect.x1 / size.x, rect.y1 / size.y }; in calc_bottomright() 723 struct vertex2f size = { width, height }; in calc_src_and_dst() [all …]
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D | vl_types.h | 31 struct vertex2f struct
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D | vl_bicubic_filter.c | 152 unsigned video_height, struct vertex2f *offsets) in create_frag_shader() 251 struct vertex2f offsets[16]; in vl_bicubic_filter_init()
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D | vl_deint_filter.c | 124 struct vertex2f *sizes, bool spatial_filter) in create_deint_frag_shader() 244 struct vertex2f sizes; in vl_deint_filter_init()
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D | vl_mc.c | 237 struct vertex2f scale = { in create_ycbcr_vert_shader()
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