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/external/deqp/modules/gles31/functional/
Des31fGeometryShaderTests.cpp2057 GLuint vertexAttrBuf = 0; in renderWithContext() local
2074 ctx.genBuffers(1, &vertexAttrBuf); in renderWithContext()
2075 ctx.bindBuffer(GL_ARRAY_BUFFER, vertexAttrBuf); in renderWithContext()
2136 if (vertexAttrBuf) in renderWithContext()
2137 ctx.deleteBuffers(1, &vertexAttrBuf); in renderWithContext()