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Searched refs:vertexLightActive (Results 1 – 5 of 5) sorted by relevance

/external/swiftshader/src/Renderer/
DVertexProcessor.cpp915 if(context->vertexLightActive(i)) in update()
951 state.vertexLightActive = context->vertexLightActive(0) << 0 | in update()
952 context->vertexLightActive(1) << 1 | in update()
953 context->vertexLightActive(2) << 2 | in update()
954 context->vertexLightActive(3) << 3 | in update()
955 context->vertexLightActive(4) << 4 | in update()
956 context->vertexLightActive(5) << 5 | in update()
957 context->vertexLightActive(6) << 6 | in update()
958 context->vertexLightActive(7) << 7; in update()
DContext.hpp355 bool vertexLightActive();
356 bool vertexLightActive(int i);
DVertexProcessor.hpp66 unsigned int vertexLightActive : 8; member
DContext.cpp654 bool Context::vertexLightActive(int i) in vertexLightActive() function in sw::Context
/external/swiftshader/src/Shader/
DVertexPipeline.cpp251 if(!(state.vertexLightActive & (1 << i))) in pipeline()