Searched refs:vertexPosBuf (Results 1 – 1 of 1) sorted by relevance
2056 GLuint vertexPosBuf = 0; in renderWithContext() local2065 ctx.genBuffers(1, &vertexPosBuf); in renderWithContext()2066 ctx.bindBuffer(GL_ARRAY_BUFFER, vertexPosBuf); in renderWithContext()2134 if (vertexPosBuf) in renderWithContext()2135 ctx.deleteBuffers(1, &vertexPosBuf); in renderWithContext()2416 GLuint vertexPosBuf = 0; in iterate() local2422 m_ctx->genBuffers(1, &vertexPosBuf); in iterate()2423 m_ctx->bindBuffer(GL_ARRAY_BUFFER, vertexPosBuf); in iterate()2454 m_ctx->deleteBuffers(1, &vertexPosBuf); in iterate()