/external/flatbuffers/tests/MyGame/Example/ |
D | TypeAliases.php | 191 …s(FlatBufferBuilder $builder, $i8, $u8, $i16, $u16, $i32, $u32, $i64, $u64, $f32, $f64, $v8, $vf64) argument 205 self::addVf64($builder, $vf64); 349 public static function addVf64(FlatBufferBuilder $builder, $vf64) argument 351 $builder->addOffsetX(11, $vf64, 0);
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D | TypeAliases.java | 42 …public double vf64(int j) { int o = __offset(26); return o != 0 ? bb.getDouble(__vector(o) + j * 8… in vf64() method in TypeAliases 46 …c boolean mutateVf64(int j, double vf64) { int o = __offset(26); if (o != 0) { bb.putDouble(__vect… in mutateVf64() argument
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D | TypeAliases.lua | 137 function TypeAliases.AddVf64(builder, vf64) builder:PrependUOffsetTRelativeSlot(11, vf64, 0) end
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D | TypeAliases.py | 148 …ypeAliasesAddVf64(builder, vf64): builder.PrependUOffsetTRelativeSlot(11, flatbuffers.number_types… argument
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D | TypeAliases.go | 222 func TypeAliasesAddVf64(builder *flatbuffers.Builder, vf64 flatbuffers.UOffsetT) { 223 builder.PrependUOffsetTSlot(11, flatbuffers.UOffsetT(vf64), 0)
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D | TypeAliases.cs | 57 …ool MutateVf64(int j, double vf64) { int o = __p.__offset(26); if (o != 0) { __p.bb.PutDouble(__p.… in MutateVf64()
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/external/llvm/test/CodeGen/X86/ |
D | fp128-cast.ll | 12 @vf64 = common global double 0.000000e+00, align 8 36 %0 = load double, double* @vf64, align 8 41 ; X32: fldl vf64 47 ; X64: movsd vf64(%rip), %xmm0 147 store double %conv, double* @vf64, align 8 151 ; X32: fstpl vf64 157 ; X64-NEXT: movsd %xmm0, vf64(%rip)
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D | fp128-libcalls.ll | 6 @vf64 = common global double 0.000000e+00, align 8
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/external/swiftshader/third_party/llvm-7.0/llvm/test/CodeGen/X86/ |
D | fp128-cast.ll | 14 @vf64 = common global double 0.000000e+00, align 8 39 %0 = load double, double* @vf64, align 8 44 ; X32: fldl vf64 50 ; X64: movsd vf64(%rip), %xmm0 163 store double %conv, double* @vf64, align 8 167 ; X32: fstpl vf64 173 ; X64-NEXT: movsd %xmm0, vf64(%rip)
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D | fp128-libcalls.ll | 8 @vf64 = common global double 0.000000e+00, align 8
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/external/flatbuffers/tests/ |
D | monster_test_generated.h | 2012 std::vector<double> vf64; 2040 (lhs.vf64 == rhs.vf64); 2128 const flatbuffers::Vector<double> *vf64() const { 2149 verifier.VerifyVector(vf64()) && 2193 void add_vf64(flatbuffers::Offset<flatbuffers::Vector<double>> vf64) { 2194 fbb_.AddOffset(TypeAliases::VT_VF64, vf64); 2221 flatbuffers::Offset<flatbuffers::Vector<double>> vf64 = 0) { 2226 builder_.add_vf64(vf64); 2251 const std::vector<double> *vf64 = nullptr) { 2253 auto vf64__ = vf64 ? _fbb.CreateVector<double>(*vf64) : 0; [all …]
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D | monster_test_generated.lobster | 555 def vf64(i:int): 592 def TypeAliasesAddVf64(b_:flatbuffers_builder, vf64:int): 593 b_.PrependUOffsetTRelativeSlot(11, vf64, 0)
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D | monster_test_generated.rs | 1696 if let Some(x) = args.vf64 { builder.add_vf64(x); } in create() 1766 pub fn vf64(&self) -> Option<flatbuffers::Vector<'a, f64>> { in vf64() method 1783 pub vf64: Option<flatbuffers::WIPOffset<flatbuffers::Vector<'a , f64>>>, field 1800 vf64: None, in default() 1854 pub fn add_vf64(&mut self, vf64: flatbuffers::WIPOffset<flatbuffers::Vector<'b , f64>>) { in add_vf64() 1855 self.fbb_.push_slot_always::<flatbuffers::WIPOffset<_>>(TypeAliases::VT_VF64, vf64); in add_vf64()
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D | monster_test_my_game.example_generated.dart | 1323 …List<double> get vf64 => const fb.ListReader<double>(const fb.Float64Reader()).vTableGet(_bc, _bcO… 1327 …16: $u16, i32: $i32, u32: $u32, i64: $i64, u64: $u64, f32: $f32, f64: $f64, v8: $v8, vf64: $vf64}'; 1430 List<double> vf64, 1443 _vf64 = vf64;
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D | monster_test_generated.js | 2958 MyGame.Example.TypeAliases.prototype.vf64 = function(index) { method in MyGame.Example.TypeAliases
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D | monster_test_generated.ts | 2812 vf64(index: number):number|null { method in MyGame.Example.TypeAliases
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/external/flatbuffers/dart/test/ |
D | monster_test_my_game.example_generated.dart | 1325 …List<double> get vf64 => const fb.ListReader<double>(const fb.Float64Reader()).vTableGet(_bc, _bcO… 1329 …16: $u16, i32: $i32, u32: $u32, i64: $i64, u64: $u64, f32: $f32, f64: $f64, v8: $v8, vf64: $vf64}'; 1432 List<double> vf64, 1445 _vf64 = vf64;
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