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/external/mesa3d/src/intel/vulkan/
Danv_blorp.c972 uint32_t view_idx; in clear_color_attachment() local
973 for_each_bit(view_idx, subpass->view_mask) { in clear_color_attachment()
979 view_idx, 1, in clear_color_attachment()
1040 uint32_t view_idx; in clear_depth_stencil_attachment() local
1041 for_each_bit(view_idx, subpass->view_mask) { in clear_depth_stencil_attachment()
1048 view_idx, 1, in clear_depth_stencil_attachment()