Searched refs:vnTable (Results 1 – 8 of 8) sorted by relevance
/external/deqp-deps/SPIRV-Tools/source/opt/ |
D | redundancy_elimination.cpp | 24 ValueNumberTable vnTable(context()); in Process() local 37 if (EliminateRedundanciesFrom(dom_tree.GetRoot(), vnTable, value_to_ids)) { in Process() 45 DominatorTreeNode* bb, const ValueNumberTable& vnTable, in EliminateRedundanciesFrom() argument 47 bool modified = EliminateRedundanciesInBB(bb->bb_, vnTable, &value_to_ids); in EliminateRedundanciesFrom() 50 modified |= EliminateRedundanciesFrom(dominated_bb, vnTable, value_to_ids); in EliminateRedundanciesFrom()
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D | local_redundancy_elimination.cpp | 24 ValueNumberTable vnTable(context()); in Process() local 32 if (EliminateRedundanciesInBB(&bb, vnTable, &value_to_ids)) in Process() 40 BasicBlock* block, const ValueNumberTable& vnTable, in EliminateRedundanciesInBB() argument 44 auto func = [this, &vnTable, &modified, value_to_ids](Instruction* inst) { in EliminateRedundanciesInBB() 49 uint32_t value = vnTable.GetValueNumber(inst); in EliminateRedundanciesInBB()
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D | redundancy_elimination.h | 49 const ValueNumberTable& vnTable,
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D | local_redundancy_elimination.h | 60 const ValueNumberTable& vnTable,
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/external/swiftshader/third_party/SPIRV-Tools/source/opt/ |
D | redundancy_elimination.cpp | 24 ValueNumberTable vnTable(context()); in Process() local 37 if (EliminateRedundanciesFrom(dom_tree.GetRoot(), vnTable, value_to_ids)) { in Process() 45 DominatorTreeNode* bb, const ValueNumberTable& vnTable, in EliminateRedundanciesFrom() argument 47 bool modified = EliminateRedundanciesInBB(bb->bb_, vnTable, &value_to_ids); in EliminateRedundanciesFrom() 50 modified |= EliminateRedundanciesFrom(dominated_bb, vnTable, value_to_ids); in EliminateRedundanciesFrom()
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D | local_redundancy_elimination.cpp | 24 ValueNumberTable vnTable(context()); in Process() local 32 if (EliminateRedundanciesInBB(&bb, vnTable, &value_to_ids)) in Process() 40 BasicBlock* block, const ValueNumberTable& vnTable, in EliminateRedundanciesInBB() argument 44 auto func = [this, &vnTable, &modified, value_to_ids](Instruction* inst) { in EliminateRedundanciesInBB() 49 uint32_t value = vnTable.GetValueNumber(inst); in EliminateRedundanciesInBB()
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D | redundancy_elimination.h | 49 const ValueNumberTable& vnTable,
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D | local_redundancy_elimination.h | 61 const ValueNumberTable& vnTable,
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