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/external/swiftshader/third_party/llvm-7.0/llvm/test/CodeGen/MSP430/
DBranchSelector.ll12 store volatile i16 11, i16* @reg, align 2
13 store volatile i16 13, i16* @reg, align 2
14 store volatile i16 17, i16* @reg, align 2
15 store volatile i16 11, i16* @reg, align 2
16 store volatile i16 13, i16* @reg, align 2
17 store volatile i16 17, i16* @reg, align 2
18 store volatile i16 11, i16* @reg, align 2
19 store volatile i16 13, i16* @reg, align 2
20 store volatile i16 17, i16* @reg, align 2
21 store volatile i16 11, i16* @reg, align 2
[all …]
/external/swiftshader/third_party/llvm-7.0/llvm/test/CodeGen/SystemZ/
Dframe-19.ll30 %v0 = load volatile <16 x i8>, <16 x i8> *%ptr
31 %v1 = load volatile <16 x i8>, <16 x i8> *%ptr
32 %v2 = load volatile <16 x i8>, <16 x i8> *%ptr
33 %v3 = load volatile <16 x i8>, <16 x i8> *%ptr
34 %v4 = load volatile <16 x i8>, <16 x i8> *%ptr
35 %v5 = load volatile <16 x i8>, <16 x i8> *%ptr
36 %v6 = load volatile <16 x i8>, <16 x i8> *%ptr
37 %v7 = load volatile <16 x i8>, <16 x i8> *%ptr
38 %v8 = load volatile <16 x i8>, <16 x i8> *%ptr
39 %v9 = load volatile <16 x i8>, <16 x i8> *%ptr
[all …]
Dint-conv-11.ll11 %val0 = load volatile i32, i32 *%ptr
12 %val1 = load volatile i32, i32 *%ptr
13 %val2 = load volatile i32, i32 *%ptr
14 %val3 = load volatile i32, i32 *%ptr
15 %val4 = load volatile i32, i32 *%ptr
16 %val5 = load volatile i32, i32 *%ptr
17 %val6 = load volatile i32, i32 *%ptr
18 %val7 = load volatile i32, i32 *%ptr
19 %val8 = load volatile i32, i32 *%ptr
20 %val9 = load volatile i32, i32 *%ptr
[all …]
Dframe-20.ll48 %l0 = load volatile double, double *%ptr
49 %l1 = load volatile double, double *%ptr
50 %l2 = load volatile double, double *%ptr
51 %l3 = load volatile double, double *%ptr
52 %l4 = load volatile double, double *%ptr
53 %l5 = load volatile double, double *%ptr
54 %l6 = load volatile double, double *%ptr
55 %l7 = load volatile double, double *%ptr
56 %l8 = load volatile double, double *%ptr
57 %l9 = load volatile double, double *%ptr
[all …]
Dfp-conv-17.mir5 %val0 = load volatile float, float* %ptr2
6 %val1 = load volatile float, float* %ptr2
7 %val2 = load volatile float, float* %ptr2
8 %val3 = load volatile float, float* %ptr2
9 %val4 = load volatile float, float* %ptr2
10 %val5 = load volatile float, float* %ptr2
11 %val6 = load volatile float, float* %ptr2
12 %val7 = load volatile float, float* %ptr2
13 %val8 = load volatile float, float* %ptr2
14 %val9 = load volatile float, float* %ptr2
[all …]
Dframe-18.ll19 %l0 = load volatile i32, i32 *%ptr
20 %l1 = load volatile i32, i32 *%ptr
21 %l3 = load volatile i32, i32 *%ptr
22 %l4 = load volatile i32, i32 *%ptr
23 %l5 = load volatile i32, i32 *%ptr
24 %l6 = load volatile i32, i32 *%ptr
25 %l7 = load volatile i32, i32 *%ptr
26 %l8 = load volatile i32, i32 *%ptr
27 %l9 = load volatile i32, i32 *%ptr
28 %l10 = load volatile i32, i32 *%ptr
[all …]
Dframe-17.ll34 %l0 = load volatile float, float *%ptr
35 %l1 = load volatile float, float *%ptr
36 %l2 = load volatile float, float *%ptr
37 %l3 = load volatile float, float *%ptr
38 %l4 = load volatile float, float *%ptr
39 %l5 = load volatile float, float *%ptr
40 %l6 = load volatile float, float *%ptr
41 %l7 = load volatile float, float *%ptr
42 %l8 = load volatile float, float *%ptr
43 %l9 = load volatile float, float *%ptr
[all …]
Dframe-03.ll42 %l0 = load volatile double, double *%ptr
43 %l1 = load volatile double, double *%ptr
44 %l2 = load volatile double, double *%ptr
45 %l3 = load volatile double, double *%ptr
46 %l4 = load volatile double, double *%ptr
47 %l5 = load volatile double, double *%ptr
48 %l6 = load volatile double, double *%ptr
49 %l7 = load volatile double, double *%ptr
50 %l8 = load volatile double, double *%ptr
51 %l9 = load volatile double, double *%ptr
[all …]
Dframe-02.ll40 %l0 = load volatile float, float *%ptr
41 %l1 = load volatile float, float *%ptr
42 %l2 = load volatile float, float *%ptr
43 %l3 = load volatile float, float *%ptr
44 %l4 = load volatile float, float *%ptr
45 %l5 = load volatile float, float *%ptr
46 %l6 = load volatile float, float *%ptr
47 %l7 = load volatile float, float *%ptr
48 %l8 = load volatile float, float *%ptr
49 %l9 = load volatile float, float *%ptr
[all …]
Dframe-08.ll28 %l0 = load volatile i32, i32 *%ptr
29 %l1 = load volatile i32, i32 *%ptr
30 %l4 = load volatile i32, i32 *%ptr
31 %l5 = load volatile i32, i32 *%ptr
32 %l6 = load volatile i32, i32 *%ptr
33 %l7 = load volatile i32, i32 *%ptr
34 %l8 = load volatile i32, i32 *%ptr
35 %l9 = load volatile i32, i32 *%ptr
36 %l10 = load volatile i32, i32 *%ptr
37 %l11 = load volatile i32, i32 *%ptr
[all …]
/external/llvm/test/CodeGen/SystemZ/
Dframe-19.ll30 %v0 = load volatile <16 x i8>, <16 x i8> *%ptr
31 %v1 = load volatile <16 x i8>, <16 x i8> *%ptr
32 %v2 = load volatile <16 x i8>, <16 x i8> *%ptr
33 %v3 = load volatile <16 x i8>, <16 x i8> *%ptr
34 %v4 = load volatile <16 x i8>, <16 x i8> *%ptr
35 %v5 = load volatile <16 x i8>, <16 x i8> *%ptr
36 %v6 = load volatile <16 x i8>, <16 x i8> *%ptr
37 %v7 = load volatile <16 x i8>, <16 x i8> *%ptr
38 %v8 = load volatile <16 x i8>, <16 x i8> *%ptr
39 %v9 = load volatile <16 x i8>, <16 x i8> *%ptr
[all …]
Dint-conv-11.ll11 %val0 = load volatile i32 , i32 *%ptr
12 %val1 = load volatile i32 , i32 *%ptr
13 %val2 = load volatile i32 , i32 *%ptr
14 %val3 = load volatile i32 , i32 *%ptr
15 %val4 = load volatile i32 , i32 *%ptr
16 %val5 = load volatile i32 , i32 *%ptr
17 %val6 = load volatile i32 , i32 *%ptr
18 %val7 = load volatile i32 , i32 *%ptr
19 %val8 = load volatile i32 , i32 *%ptr
20 %val9 = load volatile i32 , i32 *%ptr
[all …]
Dframe-20.ll48 %l0 = load volatile double, double *%ptr
49 %l1 = load volatile double, double *%ptr
50 %l2 = load volatile double, double *%ptr
51 %l3 = load volatile double, double *%ptr
52 %l4 = load volatile double, double *%ptr
53 %l5 = load volatile double, double *%ptr
54 %l6 = load volatile double, double *%ptr
55 %l7 = load volatile double, double *%ptr
56 %l8 = load volatile double, double *%ptr
57 %l9 = load volatile double, double *%ptr
[all …]
Dframe-18.ll19 %l0 = load volatile i32 , i32 *%ptr
20 %l1 = load volatile i32 , i32 *%ptr
21 %l3 = load volatile i32 , i32 *%ptr
22 %l4 = load volatile i32 , i32 *%ptr
23 %l5 = load volatile i32 , i32 *%ptr
24 %l6 = load volatile i32 , i32 *%ptr
25 %l7 = load volatile i32 , i32 *%ptr
26 %l8 = load volatile i32 , i32 *%ptr
27 %l9 = load volatile i32 , i32 *%ptr
28 %l10 = load volatile i32 , i32 *%ptr
[all …]
Dframe-17.ll34 %l0 = load volatile float , float *%ptr
35 %l1 = load volatile float , float *%ptr
36 %l2 = load volatile float , float *%ptr
37 %l3 = load volatile float , float *%ptr
38 %l4 = load volatile float , float *%ptr
39 %l5 = load volatile float , float *%ptr
40 %l6 = load volatile float , float *%ptr
41 %l7 = load volatile float , float *%ptr
42 %l8 = load volatile float , float *%ptr
43 %l9 = load volatile float , float *%ptr
[all …]
Dframe-03.ll42 %l0 = load volatile double , double *%ptr
43 %l1 = load volatile double , double *%ptr
44 %l2 = load volatile double , double *%ptr
45 %l3 = load volatile double , double *%ptr
46 %l4 = load volatile double , double *%ptr
47 %l5 = load volatile double , double *%ptr
48 %l6 = load volatile double , double *%ptr
49 %l7 = load volatile double , double *%ptr
50 %l8 = load volatile double , double *%ptr
51 %l9 = load volatile double , double *%ptr
[all …]
Dframe-02.ll40 %l0 = load volatile float , float *%ptr
41 %l1 = load volatile float , float *%ptr
42 %l2 = load volatile float , float *%ptr
43 %l3 = load volatile float , float *%ptr
44 %l4 = load volatile float , float *%ptr
45 %l5 = load volatile float , float *%ptr
46 %l6 = load volatile float , float *%ptr
47 %l7 = load volatile float , float *%ptr
48 %l8 = load volatile float , float *%ptr
49 %l9 = load volatile float , float *%ptr
[all …]
Dframe-08.ll28 %l0 = load volatile i32 , i32 *%ptr
29 %l1 = load volatile i32 , i32 *%ptr
30 %l4 = load volatile i32 , i32 *%ptr
31 %l5 = load volatile i32 , i32 *%ptr
32 %l6 = load volatile i32 , i32 *%ptr
33 %l7 = load volatile i32 , i32 *%ptr
34 %l8 = load volatile i32 , i32 *%ptr
35 %l9 = load volatile i32 , i32 *%ptr
36 %l10 = load volatile i32 , i32 *%ptr
37 %l11 = load volatile i32 , i32 *%ptr
[all …]
/external/llvm/test/CodeGen/AArch64/
Dcallee-save.ll15 %val1 = load volatile float, float* @var
16 %val2 = load volatile float, float* @var
17 %val3 = load volatile float, float* @var
18 %val4 = load volatile float, float* @var
19 %val5 = load volatile float, float* @var
20 %val6 = load volatile float, float* @var
21 %val7 = load volatile float, float* @var
22 %val8 = load volatile float, float* @var
23 %val9 = load volatile float, float* @var
24 %val10 = load volatile float, float* @var
[all …]
/external/swiftshader/third_party/llvm-7.0/llvm/test/CodeGen/AArch64/
Dcallee-save.ll15 %val1 = load volatile float, float* @var
16 %val2 = load volatile float, float* @var
17 %val3 = load volatile float, float* @var
18 %val4 = load volatile float, float* @var
19 %val5 = load volatile float, float* @var
20 %val6 = load volatile float, float* @var
21 %val7 = load volatile float, float* @var
22 %val8 = load volatile float, float* @var
23 %val9 = load volatile float, float* @var
24 %val10 = load volatile float, float* @var
[all …]
Darm64-zeroreg.ll18 %v0 = load volatile i64, i64* %addr
19 %v1 = load volatile i64, i64* %addr
20 %v2 = load volatile i64, i64* %addr
21 %v3 = load volatile i64, i64* %addr
22 %v4 = load volatile i64, i64* %addr
23 %v5 = load volatile i64, i64* %addr
24 %v6 = load volatile i64, i64* %addr
25 %v7 = load volatile i64, i64* %addr
26 %v8 = load volatile i64, i64* %addr
27 %v9 = load volatile i64, i64* %addr
[all …]
Dswiftself-scavenger.ll19 %v0 = load volatile i64, i64* @ptr64, align 8
20 %v1 = load volatile i64, i64* @ptr64, align 8
21 %v2 = load volatile i64, i64* @ptr64, align 8
22 %v3 = load volatile i64, i64* @ptr64, align 8
23 %v4 = load volatile i64, i64* @ptr64, align 8
24 %v5 = load volatile i64, i64* @ptr64, align 8
25 %v6 = load volatile i64, i64* @ptr64, align 8
26 %v7 = load volatile i64, i64* @ptr64, align 8
27 %v8 = load volatile i64, i64* @ptr64, align 8
28 %v9 = load volatile i64, i64* @ptr64, align 8
[all …]
/external/swiftshader/third_party/llvm-7.0/llvm/test/CodeGen/AMDGPU/
Dattr-amdgpu-flat-work-group-size.ll44 %val0 = load volatile float, float addrspace(1)* @var
45 %val1 = load volatile float, float addrspace(1)* @var
46 %val2 = load volatile float, float addrspace(1)* @var
47 %val3 = load volatile float, float addrspace(1)* @var
48 %val4 = load volatile float, float addrspace(1)* @var
49 %val5 = load volatile float, float addrspace(1)* @var
50 %val6 = load volatile float, float addrspace(1)* @var
51 %val7 = load volatile float, float addrspace(1)* @var
52 %val8 = load volatile float, float addrspace(1)* @var
53 %val9 = load volatile float, float addrspace(1)* @var
[all …]
Dattr-amdgpu-waves-per-eu.ll124 %val0 = load volatile float, float addrspace(1)* @var
125 %val1 = load volatile float, float addrspace(1)* @var
126 %val2 = load volatile float, float addrspace(1)* @var
127 %val3 = load volatile float, float addrspace(1)* @var
128 %val4 = load volatile float, float addrspace(1)* @var
129 %val5 = load volatile float, float addrspace(1)* @var
130 %val6 = load volatile float, float addrspace(1)* @var
131 %val7 = load volatile float, float addrspace(1)* @var
132 %val8 = load volatile float, float addrspace(1)* @var
133 %val9 = load volatile float, float addrspace(1)* @var
[all …]
/external/swiftshader/third_party/llvm-7.0/llvm/test/CodeGen/Mips/
Demergency-spill-slot-near-fp.ll15 store volatile i8* %stackspace_casted, i8** @ptrvar
18 %v0 = load volatile i32, i32* @var
19 %v1 = load volatile i32, i32* @var
20 %v2 = load volatile i32, i32* @var
21 %v3 = load volatile i32, i32* @var
22 %v4 = load volatile i32, i32* @var
23 %v5 = load volatile i32, i32* @var
24 %v6 = load volatile i32, i32* @var
25 %v7 = load volatile i32, i32* @var
26 %v8 = load volatile i32, i32* @var
[all …]

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