Searched refs:vrend_object_lookup (Results 1 – 3 of 3) sorted by relevance
/external/virglrenderer/src/ |
D | vrend_object.h | 37 void *vrend_object_lookup(struct util_hash_table *handle_hash, uint32_t handle, enum virgl_object_t…
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D | vrend_object.c | 158 void *vrend_object_lookup(struct util_hash_table *handle_hash, in vrend_object_lookup() function
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D | vrend_renderer.c | 2026 zsurf = vrend_object_lookup(ctx->sub->object_hash, zsurf_handle, VIRGL_OBJECT_SURFACE); in vrend_set_framebuffer_state() 2045 surf = vrend_object_lookup(ctx->sub->object_hash, surf_handle[i], VIRGL_OBJECT_SURFACE); in vrend_set_framebuffer_state() 2314 v = vrend_object_lookup(ctx->sub->object_hash, handle, VIRGL_OBJECT_VERTEX_ELEMENTS); in vrend_bind_vertex_elements_state() 2464 view = vrend_object_lookup(ctx->sub->object_hash, handle, VIRGL_OBJECT_SAMPLER_VIEW); in vrend_set_single_sampler_view() 2980 sel = vrend_object_lookup(ctx->sub->object_hash, handle, VIRGL_OBJECT_SHADER); in vrend_create_shader() 3084 sel = vrend_object_lookup(ctx->sub->object_hash, handle, VIRGL_OBJECT_SHADER); in vrend_bind_shader() 4361 state = vrend_object_lookup(ctx->sub->object_hash, handle, VIRGL_OBJECT_BLEND); in vrend_object_bind_blend() 4410 state = vrend_object_lookup(ctx->sub->object_hash, handle, VIRGL_OBJECT_DSA); in vrend_object_bind_dsa() 4751 state = vrend_object_lookup(ctx->sub->object_hash, handle, VIRGL_OBJECT_RASTERIZER); in vrend_object_bind_rasterizer() 4790 state = vrend_object_lookup(ctx->sub->object_hash, handles[i], VIRGL_OBJECT_SAMPLER_STATE); in vrend_bind_sampler_states() [all …]
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