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Searched refs:vrend_shader_select (Results 1 – 1 of 1) sorted by relevance

/external/virglrenderer/src/
Dvrend_renderer.c2839 static int vrend_shader_select(struct vrend_context *ctx, in vrend_shader_select() function
2912 r = vrend_shader_select(ctx, sel, NULL); in vrend_finish_shader()
3773 vrend_shader_select(ctx, ctx->sub->shaders[PIPE_SHADER_FRAGMENT], &fs_dirty); in vrend_draw_vbo()
3774 vrend_shader_select(ctx, ctx->sub->shaders[PIPE_SHADER_VERTEX], &vs_dirty); in vrend_draw_vbo()
3776 vrend_shader_select(ctx, ctx->sub->shaders[PIPE_SHADER_GEOMETRY], &gs_dirty); in vrend_draw_vbo()
3778 vrend_shader_select(ctx, ctx->sub->shaders[PIPE_SHADER_TESS_CTRL], &tcs_dirty); in vrend_draw_vbo()
3780 vrend_shader_select(ctx, ctx->sub->shaders[PIPE_SHADER_TESS_EVAL], &tes_dirty); in vrend_draw_vbo()
4006 vrend_shader_select(ctx, ctx->sub->shaders[PIPE_SHADER_COMPUTE], &cs_dirty); in vrend_launch_grid()