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Searched refs:wHalf (Results 1 – 6 of 6) sorted by relevance

/external/swiftshader/src/Renderer/
DSampler.cpp190 mipmap.wHalf[0] = halfTexelW; in setTextureLevel()
191 mipmap.wHalf[1] = halfTexelW; in setTextureLevel()
192 mipmap.wHalf[2] = halfTexelW; in setTextureLevel()
193 mipmap.wHalf[3] = halfTexelW; in setTextureLevel()
DSampler.hpp34 short wHalf[4]; member
/external/swiftshader/src/Device/
DSampler.cpp189 mipmap.wHalf[0] = halfTexelW; in setTextureLevel()
190 mipmap.wHalf[1] = halfTexelW; in setTextureLevel()
191 mipmap.wHalf[2] = halfTexelW; in setTextureLevel()
192 mipmap.wHalf[3] = halfTexelW; in setTextureLevel()
DSampler.hpp34 short wHalf[4]; member
/external/swiftshader/src/Pipeline/
DSamplerCore.cpp881 …s[i][j][k] = offsetSample(wwww, mipmap, OFFSET(Mipmap,wHalf), state.addressingModeW == ADDRESSING_… in sample3D()
/external/swiftshader/src/Shader/
DSamplerCore.cpp972 …s[i][j][k] = offsetSample(wwww, mipmap, OFFSET(Mipmap,wHalf), state.addressingModeW == ADDRESSING_… in sample3D()