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/external/mesa3d/src/compiler/glsl/
Dserialize.cpp651 struct whte_closure *whte = (struct whte_closure *) closure; in write_hash_table_entry() local
653 blob_write_string(whte->blob, key); in write_hash_table_entry()
654 blob_write_uint32(whte->blob, value); in write_hash_table_entry()
656 whte->num_entries++; in write_hash_table_entry()
663 struct whte_closure whte; in write_hash_table() local
665 whte.blob = metadata; in write_hash_table()
666 whte.num_entries = 0; in write_hash_table()
673 hash->iterate(write_hash_table_entry, &whte); in write_hash_table()
676 blob_overwrite_uint32 (metadata, offset, whte.num_entries); in write_hash_table()