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Searched refs:windingNdx (Results 1 – 3 of 3) sorted by relevance

/external/deqp/external/vulkancts/modules/vulkan/tessellation/
DvktTessellationWindingTests.cpp587 for (int windingNdx = 0; windingNdx < WINDING_LAST; ++windingNdx) in populateWindingGroup() local
589 …s[primitiveTypeNdx], domainOrigin, shaderLanguage[shaderLanguageNdx], (Winding)windingNdx, false)); in populateWindingGroup()
590 …es[primitiveTypeNdx], domainOrigin, shaderLanguage[shaderLanguageNdx], (Winding)windingNdx, true)); in populateWindingGroup()
DvktTessellationPrimitiveDiscardTests.cpp603 for (int windingNdx = 0; windingNdx < WINDING_LAST; windingNdx++) in createPrimitiveDiscardTests() local
611 (Winding)windingNdx, in createPrimitiveDiscardTests()
DvktTessellationInvarianceTests.cpp740 for (int windingNdx = 0; windingNdx < WINDING_LAST; ++windingNdx) in iterate() local
743 const Winding winding = static_cast<Winding>(windingNdx); in iterate()
745 const bool isFirstProgram = (windingNdx == 0 && usePointModeNdx == 0); in iterate()
2179 for (int windingNdx = 0; windingNdx < WINDING_LAST; ++windingNdx) in createInvarianceTests() local
2182 const Winding winding = static_cast<Winding>(windingNdx); in createInvarianceTests()