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Searched refs:worstAtI (Results 1 – 1 of 1) sorted by relevance

/external/swiftshader/third_party/LLVM/lib/CodeGen/
DRenderMachineFunction.cpp487 unsigned worstAtI = getWorst(li->reg, trc); in resetPressureAndLiveStates() local
489 if (worstAtI != 0) { in resetPressureAndLiveStates()
490 pressureMap[i][trc] += worstAtI; in resetPressureAndLiveStates()