Searched refs:yBorder (Results 1 – 2 of 2) sorted by relevance
2186 int yBorder; in _mesa_InvalidateTexSubImage() local2203 yBorder = 0; in _mesa_InvalidateTexSubImage()2211 yBorder = 0; in _mesa_InvalidateTexSubImage()2219 yBorder = 0; in _mesa_InvalidateTexSubImage()2230 yBorder = image->Border; in _mesa_InvalidateTexSubImage()2240 yBorder = image->Border; in _mesa_InvalidateTexSubImage()2248 yBorder = image->Border; in _mesa_InvalidateTexSubImage()2257 yBorder = 0; in _mesa_InvalidateTexSubImage()2276 if (yoffset < -yBorder) { in _mesa_InvalidateTexSubImage()2281 if (yoffset + height > imageHeight + yBorder) { in _mesa_InvalidateTexSubImage()
1193 GLint yBorder = (target == GL_TEXTURE_1D_ARRAY) ? 0 : destImage->Border; in error_check_subtexture_dimensions() local1194 if (yoffset < -yBorder) { in error_check_subtexture_dimensions()