Searched refs:yQuad (Results 1 – 8 of 8) sorted by relevance
/external/swiftshader/src/Device/ |
D | Primitive.hpp | 43 float4 yQuad; member
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D | QuadRasterizer.cpp | 145 Float4 yyyy = Float4(Float(y)) + *Pointer<Float4>(primitive + OFFSET(Primitive,yQuad), 16); in rasterize()
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/external/swiftshader/src/Renderer/ |
D | Primitive.hpp | 43 float4 yQuad; member
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D | QuadRasterizer.cpp | 145 Float4 yyyy = Float4(Float(y)) + *Pointer<Float4>(primitive + OFFSET(Primitive,yQuad), 16); in rasterize()
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/external/swiftshader/src/Shader/ |
D | SetupRoutine.cpp | 352 Float4 yQuad = Float4(0, 0, 1, 1) - Float4(dy); in generate() local 355 *Pointer<Float4>(primitive + OFFSET(Primitive,yQuad), 16) = yQuad; in generate()
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D | PixelRoutine.cpp | 109 Float4 yyyy = Float4(Float(y)) + *Pointer<Float4>(primitive + OFFSET(Primitive,yQuad), 16); in quad()
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/external/swiftshader/src/Pipeline/ |
D | SetupRoutine.cpp | 350 Float4 yQuad = Float4(0, 0, 1, 1) - Float4(dy); in generate() local 353 *Pointer<Float4>(primitive + OFFSET(Primitive,yQuad), 16) = yQuad; in generate()
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D | PixelRoutine.cpp | 109 Float4 yyyy = Float4(Float(y)) + *Pointer<Float4>(primitive + OFFSET(Primitive,yQuad), 16); in quad()
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