Searched refs:zyE (Results 1 – 3 of 3) sorted by relevance
51 ptrA->zyE = 0; in bts_Flt16Mat3D_init()67 ptrA->zyE = 0; in bts_Flt16Mat3D_exit()172 matL.zyE = zyA; in bts_Flt16Mat3D_create16()196 matL.zyE = 0; in bts_Flt16Mat3D_create32()218 matL.zyE = ( ( zyA >> sh1L ) + 1 ) >> 1; in bts_Flt16Mat3D_create32()230 matL.zyE = zyA << -shiftL; in bts_Flt16Mat3D_create32()254 ptrA->zxE * scaleA, ptrA->zyE * scaleA, ptrA->zzE * scaleA, in bts_Flt16Mat3D_scale()267 …int32 zL = ( int32 ) matPtrA->zxE * vecPtrA->xE + ( int32 ) matPtrA->zyE * vecPtrA->yE + ( int32 )… in bts_Flt16Mat3D_map()302 ( ( ( int32 ) matPtrA->zyE * vecPtrA->yE + 1 ) >> 1 ) + in bts_Flt16Mat3D_mapFlt()318 …1PtrA->xyE * mat2PtrA->yyE + 1 ) >> 1 ) + ( ( ( int32 ) mat1PtrA->xzE * mat2PtrA->zyE + 1 ) >> 1 ), in bts_Flt16Mat3D_mul()[all …]
66 int16 zyE; member
361 …vecPtrL->zE = ( z0L + xL * altA.matE.zxE + yL * altA.matE.zyE + zL * altA.matE.zzE ) >> altA.matE.… in bts_Cluster3D_transform()