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Searched refs:AAUDIO_STREAM_STATE_FLUSHING (Results 1 – 8 of 8) sorted by relevance

/frameworks/av/media/libaaudio/src/core/
DAudioStream.cpp153 case AAUDIO_STREAM_STATE_FLUSHING: in systemPause()
238 case AAUDIO_STREAM_STATE_FLUSHING: in safeStop()
DAAudioAudio.cpp86 AAUDIO_CASE_ENUM(AAUDIO_STREAM_STATE_FLUSHING); in AAudio_convertStreamStateToText()
/frameworks/av/media/libaaudio/src/legacy/
DAudioStreamTrack.cpp315 setState(AAUDIO_STREAM_STATE_FLUSHING); in requestFlush()
362 case AAUDIO_STREAM_STATE_FLUSHING: in updateStateMachine()
/frameworks/av/media/libaaudio/src/client/
DAudioStreamInternalPlay.cpp85 setState(AAUDIO_STREAM_STATE_FLUSHING); in requestFlush()
DAudioStreamInternal.cpp514 if (getState() == AAUDIO_STREAM_STATE_FLUSHING) { in onEventFromServer()
/frameworks/av/media/libaaudio/src/utility/
DAAudioUtilities.cpp352 case AAUDIO_STREAM_STATE_FLUSHING: in AAudio_isFlushAllowed()
/frameworks/av/media/libaaudio/include/aaudio/
DAAudio.h182 AAUDIO_STREAM_STATE_FLUSHING, enumerator
/frameworks/av/media/libaaudio/tests/
Dtest_various.cpp129 transitionalState = AAUDIO_STREAM_STATE_FLUSHING; in checkStateTransition()