Searched refs:AAUDIO_STREAM_STATE_PAUSING (Results 1 – 9 of 9) sorted by relevance
299 setState(AAUDIO_STREAM_STATE_PAUSING); in requestPause()350 case AAUDIO_STREAM_STATE_PAUSING: in updateStateMachine()466 case AAUDIO_STREAM_STATE_PAUSING: in getFramesRead()
95 } else if (originalState == AAUDIO_STREAM_STATE_PAUSING) { in checkStateTransition()99 inputState = AAUDIO_STREAM_STATE_PAUSING; in checkStateTransition()125 transitionalState = AAUDIO_STREAM_STATE_PAUSING; in checkStateTransition()
226 aaudio_stream_state_t inputState = AAUDIO_STREAM_STATE_PAUSING; in waitUntilPaused()227 while (result == AAUDIO_OK && currentState == AAUDIO_STREAM_STATE_PAUSING) { in waitUntilPaused()
147 case AAUDIO_STREAM_STATE_PAUSING: in systemPause()237 case AAUDIO_STREAM_STATE_PAUSING: in safeStop()
84 AAUDIO_CASE_ENUM(AAUDIO_STREAM_STATE_PAUSING); in AAudio_convertStreamStateToText()
74 setState(AAUDIO_STREAM_STATE_PAUSING); in requestPause()
502 if (getState() == AAUDIO_STREAM_STATE_PAUSING) { in onEventFromServer()
351 case AAUDIO_STREAM_STATE_PAUSING: in AAudio_isFlushAllowed()
180 AAUDIO_STREAM_STATE_PAUSING, enumerator