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Searched refs:AppendToString (Results 1 – 11 of 11) sorted by relevance

/frameworks/opt/gamesdk/third_party/protobuf-3.0.0/src/google/protobuf/
Dmessage_lite.cc284 bool MessageLite::AppendToString(string* output) const { in AppendToString() function in google::protobuf::MessageLite
310 return AppendToString(output); in SerializeToString()
340 if (!AppendToString(&output)) in SerializeAsString()
Dmessage_lite.h237 bool AppendToString(string* output) const;
Dmessage_unittest.cc85 EXPECT_TRUE(message.AppendToString(&str2)); in TEST()
Dtest_util.cc1871 message.AppendToString(&expected); in ExpectAllFieldsAndExtensionsInOrder()
1874 message.AppendToString(&expected); in ExpectAllFieldsAndExtensionsInOrder()
1877 message.AppendToString(&expected); in ExpectAllFieldsAndExtensionsInOrder()
1880 message.AppendToString(&expected); in ExpectAllFieldsAndExtensionsInOrder()
1883 message.AppendToString(&expected); in ExpectAllFieldsAndExtensionsInOrder()
Dwire_format_unittest.cc1116 message->AppendToString(wire_buffer); in WriteMessage()
Dtext_format.cc1066 value->AppendToString(serialized_value); in ConsumeAnyValue()
/frameworks/opt/gamesdk/third_party/protobuf-3.0.0/src/google/protobuf/util/internal/
Djson_stream_parser.cc128 json.AppendToString(&chunk_storage_); in Parse()
139 chunk.substr(n).AppendToString(&leftover_); in Parse()
250 key_.AppendToString(&key_storage_); in RunParser()
/frameworks/opt/gamesdk/third_party/protobuf-3.0.0/src/google/protobuf/stubs/
Dstringpiece.cc69 void StringPiece::AppendToString(string* target) const { in AppendToString() function in google::protobuf::StringPiece
Dstringpiece.h321 void AppendToString(string* target) const;
Dstringpiece_unittest.cc599 a.AppendToString(&s2); in TEST()
602 a.AppendToString(&s2); in TEST()
/frameworks/opt/gamesdk/third_party/protobuf-3.0.0/src/google/protobuf/compiler/objectivec/
Dobjectivec_helpers.cc1290 chunk.AppendToString(&leftover_); in ParseChunk()