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Searched refs:AudioEngine (Results 1 – 3 of 3) sorted by relevance

/frameworks/av/media/libaaudio/tests/
Dtest_stop_hang.cpp32 struct AudioEngine { struct
72 AudioEngine *engine = (struct AudioEngine *)userData; in s_myDataCallbackProc()
87 static aaudio_result_t s_OpenAudioStream(struct AudioEngine *engine) { in s_OpenAudioStream()
115 struct AudioEngine engine; in main()
Dtest_return_stop.cpp39 struct AudioEngine { struct
71 AudioEngine *engine = (struct AudioEngine *)userData; in s_myDataCallbackProc() argument
90 static aaudio_result_t s_OpenAudioStream(struct AudioEngine *engine, in s_OpenAudioStream()
121 static aaudio_result_t s_CloseAudioStream(struct AudioEngine *engine) { in s_CloseAudioStream()
154 static int s_checkEnginePositions(AudioEngine *engine) { in s_checkEnginePositions()
176 struct AudioEngine engine; in main()
Dtest_bad_disconnect.cpp36 struct AudioEngine { struct
43 AudioEngine s_AudioEngine; argument