Searched refs:AutoBackendTextureRelease (Results 1 – 3 of 3) sorted by relevance
57 class AutoBackendTextureRelease { class61 AutoBackendTextureRelease(GrContext* context, GraphicBuffer* buffer);76 ~AutoBackendTextureRelease() {} in ~AutoBackendTextureRelease()90 AutoBackendTextureRelease::AutoBackendTextureRelease(GrContext* context, GraphicBuffer* buffer) { in AutoBackendTextureRelease() function in android::AutoBackendTextureRelease110 void AutoBackendTextureRelease::unref(bool releaseImage) { in unref()133 void AutoBackendTextureRelease::releaseProc(SkImage::ReleaseContext releaseContext) { in releaseProc()134 AutoBackendTextureRelease* textureRelease = in releaseProc()135 reinterpret_cast<AutoBackendTextureRelease*>(releaseContext); in releaseProc()139 void AutoBackendTextureRelease::makeImage(sp<GraphicBuffer>& graphicBuffer, in makeImage()168 mTextureRelease = new AutoBackendTextureRelease(context, graphicBuffer.get()); in createIfNeeded()
40 class AutoBackendTextureRelease; variable105 AutoBackendTextureRelease* mTextureRelease = nullptr;
44 class AutoBackendTextureRelease; variable137 friend class android::AutoBackendTextureRelease;