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Searched refs:CheckException (Results 1 – 2 of 2) sorted by relevance

/frameworks/opt/gamesdk/src/tuningfork/
Dclearcut_backend.cpp77 bool hasException = CheckException(env); in Process()
109 if(CheckException(env)) return false; in IsGooglePlayServiceAvailable()
115 if(CheckException(env)) return false; in IsGooglePlayServiceAvailable()
120 if(CheckException(env)) return false; in IsGooglePlayServiceAvailable()
126 if(CheckException(env)) return false; in IsGooglePlayServiceAvailable()
129 if(CheckException(env)) return false; in IsGooglePlayServiceAvailable()
138 if(CheckException(env)) return false; in IsGooglePlayServiceAvailable()
141 if(CheckException(env)) return false; in IsGooglePlayServiceAvailable()
149 bool ClearcutBackend::CheckException(JNIEnv *env) { in CheckException() function in tuningfork::ClearcutBackend
163 if (CheckException(env)) return false; in InitWithClearcut()
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Dclearcut_backend.h44 bool CheckException(JNIEnv* env); ///Need to check for exceptions after each JNI call