Searched refs:Circle (Results 1 – 17 of 17) sorted by relevance
/frameworks/opt/gamesdk/samples/bouncyball/app/src/main/cpp/ |
D | Circle.h | 25 struct Circle { struct 39 Circle(const Color &color, float radius, float x, float y) : color(color), radius(radius), x(x), in Circle() argument 42 static void draw(float aspectRatio, const std::vector<Circle> &circles, int workload);
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D | Circle.cpp | 163 void Circle::draw(float aspectRatio, const std::vector<Circle> &circles, int workload) { in draw() 178 for (const Circle &circle : circles) { in draw() 197 std::vector<GLfloat> &Circle::getVertices(int segments) { in getVertices()
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D | Renderer.cpp | 243 const std::vector<Circle> in draw() 244 circles = {{Circle::Color{0.0f, 1.0f, 1.0f}, 0.1f, threadState->x, 0.0f}}; in draw() 246 Circle::draw(aspectRatio, circles, mWorkload); in draw()
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/frameworks/opt/gamesdk/samples/bouncyball/app/ |
D | CMakeLists.txt | 21 src/main/cpp/Circle.cpp
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/frameworks/base/data/keyboards/ |
D | Vendor_18d1_Product_2c40.kl | 43 # Circle to the immediate right of the power button
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D | Vendor_054c_Product_0268.kl | 64 # Circle
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D | Vendor_054c_Product_05c4_Version_8100.kl | 28 # Circle
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D | Vendor_054c_Product_09cc_Version_8111.kl | 28 # Circle
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D | Vendor_054c_Product_09cc_Version_8000.kl | 28 # Circle
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D | Vendor_054c_Product_09cc_Version_8100.kl | 28 # Circle
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D | Vendor_054c_Product_05c4_Version_8111.kl | 28 # Circle
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D | Vendor_054c_Product_05c4_Version_8000.kl | 28 # Circle
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D | Vendor_054c_Product_0ba0_Version_8111.kl | 27 # Circle
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D | Vendor_054c_Product_05c4.kl | 26 # Circle
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D | Vendor_054c_Product_0ba0.kl | 26 # Circle
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D | Vendor_054c_Product_09cc.kl | 26 # Circle
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D | Vendor_057e_Product_2009.kl | 64 # Circle
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