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Searched refs:DBG_STATE_PREPARED (Results 1 – 2 of 2) sorted by relevance

/frameworks/native/services/surfaceflinger/DisplayHardware/
DVirtualDisplaySurface.cpp143 mDbgState = DBG_STATE_PREPARED; in prepareFrame()
191 VDS_LOGW_IF(mDbgState != DBG_STATE_PREPARED, in advanceFrame()
375 VDS_LOGW_IF(mDbgState != DBG_STATE_PREPARED, in dequeueBuffer()
676 case DBG_STATE_PREPARED: return "PREPARED"; in dbgStateStr()
DVirtualDisplaySurface.h240 DBG_STATE_PREPARED, enumerator