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Searched refs:EGL_SUCCESS (Results 1 – 25 of 47) sorted by relevance

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/frameworks/native/libs/gui/tests/
DSurfaceTextureGLToGL_test.cpp41 ASSERT_EQ(EGL_SUCCESS, eglGetError()); in TEST_F()
95 ASSERT_EQ(EGL_SUCCESS, eglGetError()); in TEST_F()
121 ASSERT_EQ(EGL_SUCCESS, eglGetError()); in TEST_F()
165 ASSERT_EQ(EGL_SUCCESS, eglGetError()); in TEST_F()
167 ASSERT_EQ(EGL_SUCCESS, eglGetError()); in TEST_F()
173 ASSERT_EQ(EGL_SUCCESS, eglGetError()); in TEST_F()
180 ASSERT_EQ(EGL_SUCCESS, eglGetError()); in TEST_F()
192 ASSERT_EQ(EGL_SUCCESS, eglGetError()); in TEST_F()
211 ASSERT_EQ(EGL_SUCCESS, eglGetError()); in TEST_F()
213 ASSERT_EQ(EGL_SUCCESS, eglGetError()); in TEST_F()
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DSurfaceTextureMultiContextGL.h40 ASSERT_EQ(EGL_SUCCESS, eglGetError()); in SetUp()
45 ASSERT_EQ(EGL_SUCCESS, eglGetError()); in SetUp()
52 ASSERT_EQ(EGL_SUCCESS, eglGetError()); in SetUp()
57 ASSERT_EQ(EGL_SUCCESS, eglGetError()); in SetUp()
DGLTest.cpp37 ASSERT_EQ(EGL_SUCCESS, eglGetError()); in SetUp()
43 ASSERT_EQ(EGL_SUCCESS, eglGetError()); in SetUp()
50 ASSERT_EQ(EGL_SUCCESS, eglGetError()); in SetUp()
89 ASSERT_EQ(EGL_SUCCESS, eglGetError()); in SetUp()
94 ASSERT_EQ(EGL_SUCCESS, eglGetError()); in SetUp()
99 ASSERT_EQ(EGL_SUCCESS, eglGetError()); in SetUp()
103 ASSERT_EQ(EGL_SUCCESS, eglGetError()); in SetUp()
105 ASSERT_EQ(EGL_SUCCESS, eglGetError()); in SetUp()
134 ASSERT_EQ(EGL_SUCCESS, eglGetError()); in TearDown()
DSurfaceTextureGLToGL.h42 ASSERT_EQ(EGL_SUCCESS, eglGetError()); in SetUpWindowAndContext()
47 ASSERT_EQ(EGL_SUCCESS, eglGetError()); in SetUpWindowAndContext()
DSurfaceTextureMultiContextGL_test.cpp39 ASSERT_EQ(EGL_SUCCESS, eglGetError()); in TEST_F()
114 ASSERT_EQ(EGL_SUCCESS, eglGetError()); in TEST_F()
131 ASSERT_EQ(EGL_SUCCESS, eglGetError()); in TEST_F()
296 ASSERT_EQ(EGL_SUCCESS, eglGetError()); in TEST_F()
434 ASSERT_EQ(EGL_SUCCESS, eglGetError()); in TEST_F()
447 ASSERT_EQ(EGL_SUCCESS, eglGetError()); in TEST_F()
452 ASSERT_EQ(EGL_SUCCESS, eglGetError()); in TEST_F()
DSurfaceTextureClient_test.cpp62 ASSERT_EQ(EGL_SUCCESS, eglGetError()); in SetUp()
67 ASSERT_EQ(EGL_SUCCESS, eglGetError()); in SetUp()
73 ASSERT_EQ(EGL_SUCCESS, eglGetError()); in SetUp()
81 ASSERT_EQ(EGL_SUCCESS, eglGetError()); in SetUp()
85 ASSERT_EQ(EGL_SUCCESS, eglGetError()); in SetUp()
89 ASSERT_EQ(EGL_SUCCESS, eglGetError()); in SetUp()
149 ASSERT_EQ(EGL_SUCCESS, eglGetError()); in TEST_F()
155 ASSERT_EQ(EGL_SUCCESS, eglGetError()); in TEST_F()
171 ASSERT_EQ(EGL_SUCCESS, eglGetError()); in TEST_F()
176 EXPECT_EQ(EGL_SUCCESS, eglGetError()); in TEST_F()
[all …]
/frameworks/native/opengl/tests/EGLTest/
DEGL_test.cpp78 ASSERT_EQ(EGL_SUCCESS, eglGetError()); in SetUp()
83 ASSERT_EQ(EGL_SUCCESS, eglGetError()); in SetUp()
91 ASSERT_EQ(EGL_SUCCESS, eglGetError()); in TearDown()
108 ASSERT_EQ(EGL_SUCCESS, eglGetError()); in TEST_F()
115 ASSERT_EQ(EGL_SUCCESS, eglGetError()); in TEST_F()
118 ASSERT_EQ(EGL_SUCCESS, eglGetError()); in TEST_F()
121 ASSERT_EQ(EGL_SUCCESS, eglGetError()); in TEST_F()
158 ASSERT_EQ(EGL_SUCCESS, eglGetError()); in TEST_F()
182 ASSERT_EQ(EGL_SUCCESS, eglGetError()); in TEST_F()
189 ASSERT_EQ(EGL_SUCCESS, eglGetError()); in TEST_F()
[all …]
/frameworks/native/opengl/libs/EGL/
Degl_tls.cpp32 : error(EGL_SUCCESS), ctx(nullptr), logCallWithNoContext(true) { in egl_tls_t()
37 case EGL_SUCCESS: return "EGL_SUCCESS"; in egl_strerror()
146 return EGL_SUCCESS; in getError()
150 return EGL_SUCCESS; in getError()
153 tls->error = EGL_SUCCESS; in getError()
Degl_cache.cpp107 if (err != EGL_SUCCESS) { in initialize()
/frameworks/native/opengl/tests/angeles/
Dapp-linux.cpp74 case EGL_SUCCESS: return "SUCCESS"; in egl_strerror()
96 if(err != EGL_SUCCESS) { in egl_error()
114 if (error && error != EGL_SUCCESS) in checkEGLErrors()
/frameworks/native/opengl/tests/lib/
DglTestLib.cpp53 for (EGLint error = eglGetError(); error != EGL_SUCCESS; error in glTestCheckEglError()
113 if (returnVal && error == EGL_SUCCESS) { in glTestPrintEGLConfiguration()
/frameworks/native/opengl/tests/lib/include/
DEGLUtils.h73 case EGL_SUCCESS: return "EGL_SUCCESS"; in strerror()
175 for (EGLint error = eglGetError(); error != EGL_SUCCESS; error = eglGetError()) {
236 if (returnVal && error == EGL_SUCCESS) { in printEGLConfiguration()
/frameworks/base/packages/SystemUI/src/com/android/systemui/glwallpaper/
DEglHelper.java34 import static android.opengl.EGL14.EGL_SUCCESS;
222 if (error != EGL_SUCCESS) { in swapBuffer()
/frameworks/native/opengl/tests/gl2_jni/src/com/android/gl2jni/
DGL2JNIView.java96 while ((error = egl.eglGetError()) != EGL10.EGL_SUCCESS) { in checkEglError()
267 while (egl.eglGetError() != EGL10.EGL_SUCCESS); in printConfig()
/frameworks/native/opengl/tests/gldual/src/com/android/gldual/
DGLDualGL2View.java99 while ((error = egl.eglGetError()) != EGL10.EGL_SUCCESS) { in checkEglError()
270 while (egl.eglGetError() != EGL10.EGL_SUCCESS); in printConfig()
/frameworks/native/opengl/tests/gl_perfapp/src/com/android/glperf/
DGLPerfView.java96 while ((error = egl.eglGetError()) != EGL10.EGL_SUCCESS) { in checkEglError()
267 while (egl.eglGetError() != EGL10.EGL_SUCCESS); in printConfig()
/frameworks/native/opengl/tests/gl_perf/
Dgl2_perf.cpp40 for (EGLint error = eglGetError(); error != EGL_SUCCESS; error in checkEglError()
/frameworks/native/opengl/tests/gl_yuvtex/
Dgl_yuvtex.cpp54 for (EGLint error = eglGetError(); error != EGL_SUCCESS; error in checkEglError()
216 if (returnVal && error == EGL_SUCCESS) { in printEGLConfiguration()
/frameworks/base/media/mca/filterfw/native/core/
Dgl_env.cpp319 error != EGL_SUCCESS; in CheckEGLError()
332 error != EGL_SUCCESS; in CheckEGLMakeCurrentError()
/frameworks/base/libs/hwui/renderthread/
DEglManager.cpp51 ERROR_CASE(EGL_SUCCESS) in egl_error_str()
465 if (CC_LIKELY(err == EGL_SUCCESS)) { in swapBuffers()
537 if (eglErr != EGL_SUCCESS) { in fenceWait()
/frameworks/base/opengl/java/android/opengl/
DGLUtils.java233 case EGL10.EGL_SUCCESS: in getEGLErrorString()
/frameworks/native/opengl/tests/gl2_yuvtex/
Dgl2_yuvtex.cpp54 for (EGLint error = eglGetError(); error != EGL_SUCCESS; error in checkEglError()
326 if (returnVal && error == EGL_SUCCESS) { in printEGLConfiguration()
/frameworks/native/opengl/tests/gl2_basic/
Dgl2_basic.cpp61 for (EGLint error = eglGetError(); error != EGL_SUCCESS; error in checkEglError()
230 if (returnVal && error == EGL_SUCCESS) { in printEGLConfiguration()
/frameworks/base/opengl/java/javax/microedition/khronos/egl/
DEGL10.java23 int EGL_SUCCESS = 0x3000; field
/frameworks/native/opengl/tests/gl2_copyTexImage/
Dgl2_copyTexImage.cpp52 for (EGLint error = eglGetError(); error != EGL_SUCCESS; error in checkEglError()
325 if (returnVal && error == EGL_SUCCESS) { in printEGLConfiguration()

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