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/frameworks/opt/gamesdk/third_party/protobuf-3.0.0/csharp/src/Google.Protobuf.Test/TestProtos/
DUnittestProto3.cs4799 case FooOneofCase.FooInt: in TestOneof()
4800 FooInt = other.FooInt; in TestOneof()
4820 public int FooInt { property in Google.Protobuf.TestProtos.TestOneof
4821 get { return fooCase_ == FooOneofCase.FooInt ? (int) foo_ : 0; }
4824 fooCase_ = FooOneofCase.FooInt;
4854 FooInt = 1, enumerator
4883 if (FooInt != other.FooInt) return false; in Equals()
4893 if (fooCase_ == FooOneofCase.FooInt) hash ^= FooInt.GetHashCode(); in GetHashCode()
4907 if (fooCase_ == FooOneofCase.FooInt) { in WriteTo()
4909 output.WriteInt32(FooInt); in WriteTo()
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