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/frameworks/opt/gamesdk/third_party/protobuf-3.0.0/csharp/src/Google.Protobuf.Test/TestProtos/
DUnittestProto3.cs4805 case FooOneofCase.FooMessage: in TestOneof()
4806 FooMessage = other.FooMessage.Clone(); in TestOneof()
4842 public global::Google.Protobuf.TestProtos.TestAllTypes FooMessage { property in Google.Protobuf.TestProtos.TestOneof
4843 …get { return fooCase_ == FooOneofCase.FooMessage ? (global::Google.Protobuf.TestProtos.TestAllType…
4846 fooCase_ = value == null ? FooOneofCase.None : FooOneofCase.FooMessage;
4856 FooMessage = 3, enumerator
4885 if (!object.Equals(FooMessage, other.FooMessage)) return false; in Equals()
4895 if (fooCase_ == FooOneofCase.FooMessage) hash ^= FooMessage.GetHashCode(); in GetHashCode()
4915 if (fooCase_ == FooOneofCase.FooMessage) { in WriteTo()
4917 output.WriteMessage(FooMessage); in WriteTo()
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