Home
last modified time | relevance | path

Searched refs:GL_MAX_COMPUTE_IMAGE_UNIFORMS (Results 1 – 8 of 8) sorted by relevance

/frameworks/opt/gamesdk/include/device_info/
Ddevice_info.proto115 optional int32 GL_MAX_COMPUTE_IMAGE_UNIFORMS = 3112; field
/frameworks/base/opengl/java/android/opengl/
DGLES31.java148 public static final int GL_MAX_COMPUTE_IMAGE_UNIFORMS = 0x91BD; field in GLES31
/frameworks/native/opengl/tools/glgen/stubs/gles11/
DGLES31Header.java-if148 public static final int GL_MAX_COMPUTE_IMAGE_UNIFORMS = 0x91BD;
/frameworks/opt/gamesdk/src/device_info/
Ddevice_info.cpp480 ::gl_util::getInt(GL_MAX_COMPUTE_IMAGE_UNIFORMS)); in addGlConstsV3_1()
/frameworks/native/opengl/libs/
Denums.in763 GL_ENUM(0x91BD,GL_MAX_COMPUTE_IMAGE_UNIFORMS)
/frameworks/native/opengl/include/GLES3/
Dgl31.h1214 #define GL_MAX_COMPUTE_IMAGE_UNIFORMS 0x91BD macro
Dgl32.h1214 #define GL_MAX_COMPUTE_IMAGE_UNIFORMS 0x91BD macro
/frameworks/base/tools/aapt2/integration-tests/CommandTests/
Dandroid-28.jarMETA-INF/ META-INF/MANIFEST.MF javax/ javax/net/ javax/ ...