Searched refs:GL_MAX_ELEMENTS_VERTICES (Results 1 – 17 of 17) sorted by relevance
10 …E_OES,GL_MATRIX_MODE,GL_MAX_CLIP_PLANES,GL_MAX_ELEMENTS_INDICES,GL_MAX_ELEMENTS_VERTICES,GL_MAX_LI…
79 optional int32 GL_MAX_ELEMENTS_VERTICES = 3009; field
118 int GL_MAX_ELEMENTS_VERTICES = 0x80E8; field
117 int GL_MAX_ELEMENTS_VERTICES = 0x80E8;
120 public static final int GL_MAX_ELEMENTS_VERTICES = 0x80E8; field in GLES10
46 public static final int GL_MAX_ELEMENTS_VERTICES = 0x80E8; field in GLES30
636 case GL_MAX_ELEMENTS_VERTICES: in getIntegerStateName()700 case GL_MAX_ELEMENTS_VERTICES: in getIntegerStateSize()
229 #define GL_MAX_ELEMENTS_VERTICES 0x80E8 macro
120 public static final int GL_MAX_ELEMENTS_VERTICES = 0x80E8;
46 public static final int GL_MAX_ELEMENTS_VERTICES = 0x80E8;
410 ::gl_util::getInt(GL_MAX_ELEMENTS_VERTICES)); in addGlConstsV3_0()
1328 #if defined(GL_MAX_ELEMENTS_VERTICES) in android_glGetIntegerv__I_3II()1329 case GL_MAX_ELEMENTS_VERTICES: in android_glGetIntegerv__I_3II()1703 #if defined(GL_MAX_ELEMENTS_VERTICES) in android_glGetIntegerv__ILjava_nio_IntBuffer_2()1704 case GL_MAX_ELEMENTS_VERTICES: in android_glGetIntegerv__ILjava_nio_IntBuffer_2()
470 GL_ENUM(0x80E8,GL_MAX_ELEMENTS_VERTICES)
695 #define GL_MAX_ELEMENTS_VERTICES 0x80E8 macro
697 #define GL_MAX_ELEMENTS_VERTICES 0x80E8 macro
META-INF/ META-INF/MANIFEST.MF javax/ javax/net/ javax/ ...