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Searched refs:GL_MAX_TESS_CONTROL_UNIFORM_COMPONENTS (Results 1 – 7 of 7) sorted by relevance

/frameworks/opt/gamesdk/include/device_info/
Ddevice_info.proto188 optional int32 GL_MAX_TESS_CONTROL_UNIFORM_COMPONENTS = 3235; field
/frameworks/base/opengl/java/android/opengl/
DGLES32.java129 public static final int GL_MAX_TESS_CONTROL_UNIFORM_COMPONENTS = 0x8E7F; field in GLES32
/frameworks/native/opengl/tools/glgen/stubs/gles11/
DGLES32Header.java-if129 public static final int GL_MAX_TESS_CONTROL_UNIFORM_COMPONENTS = 0x8E7F;
/frameworks/opt/gamesdk/src/device_info/
Ddevice_info.cpp627 ::gl_util::getInt(GL_MAX_TESS_CONTROL_UNIFORM_COMPONENTS)); in addGlConstsV3_2()
/frameworks/native/opengl/libs/
Denums.in1028 GL_ENUM(0x8E7F,GL_MAX_TESS_CONTROL_UNIFORM_COMPONENTS)
/frameworks/native/opengl/include/GLES3/
Dgl32.h1645 #define GL_MAX_TESS_CONTROL_UNIFORM_COMPONENTS 0x8E7F macro
/frameworks/base/tools/aapt2/integration-tests/CommandTests/
Dandroid-28.jarMETA-INF/ META-INF/MANIFEST.MF javax/ javax/net/ javax/ ...