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Searched refs:GL_MAX_TESS_EVALUATION_SHADER_STORAGE_BLOCKS (Results 1 – 7 of 7) sorted by relevance

/frameworks/opt/gamesdk/include/device_info/
Ddevice_info.proto194 optional int32 GL_MAX_TESS_EVALUATION_SHADER_STORAGE_BLOCKS = 3241; field
/frameworks/base/opengl/java/android/opengl/
DGLES32.java158 public static final int GL_MAX_TESS_EVALUATION_SHADER_STORAGE_BLOCKS = 0x90D9; field in GLES32
/frameworks/native/opengl/tools/glgen/stubs/gles11/
DGLES32Header.java-if158 public static final int GL_MAX_TESS_EVALUATION_SHADER_STORAGE_BLOCKS = 0x90D9;
/frameworks/opt/gamesdk/src/device_info/
Ddevice_info.cpp639 ::gl_util::getInt(GL_MAX_TESS_EVALUATION_SHADER_STORAGE_BLOCKS)); in addGlConstsV3_2()
/frameworks/native/opengl/libs/
Denums.in1049 GL_ENUM(0x90D9,GL_MAX_TESS_EVALUATION_SHADER_STORAGE_BLOCKS)
/frameworks/native/opengl/include/GLES3/
Dgl32.h1666 #define GL_MAX_TESS_EVALUATION_SHADER_STORAGE_BLOCKS 0x90D9 macro
/frameworks/base/tools/aapt2/integration-tests/CommandTests/
Dandroid-28.jarMETA-INF/ META-INF/MANIFEST.MF javax/ javax/net/ javax/ ...