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Searched refs:GL_MAX_UNIFORM_BLOCK_SIZE (Results 1 – 9 of 9) sorted by relevance

/frameworks/opt/gamesdk/include/device_info/
Ddevice_info.proto90 optional int64 GL_MAX_UNIFORM_BLOCK_SIZE = 3020; field
/frameworks/base/opengl/java/android/opengl/
DGLES30.java257 public static final int GL_MAX_UNIFORM_BLOCK_SIZE = 0x8A30; field in GLES30
/frameworks/opt/gamesdk/src/device_info/
Ddevice_info.cpp454 ::gl_util::getInt64(GL_MAX_UNIFORM_BLOCK_SIZE)); in addGlConstsV3_0()
/frameworks/native/opengl/tools/glgen/stubs/gles11/
DGLES30Header.java-if257 public static final int GL_MAX_UNIFORM_BLOCK_SIZE = 0x8A30;
/frameworks/native/opengl/libs/
Denums.in688 GL_ENUM(0x8A30,GL_MAX_UNIFORM_BLOCK_SIZE)
/frameworks/native/opengl/include/GLES3/
Dgl3.h922 #define GL_MAX_UNIFORM_BLOCK_SIZE 0x8A30 macro
Dgl31.h924 #define GL_MAX_UNIFORM_BLOCK_SIZE 0x8A30 macro
Dgl32.h924 #define GL_MAX_UNIFORM_BLOCK_SIZE 0x8A30 macro
/frameworks/base/tools/aapt2/integration-tests/CommandTests/
Dandroid-28.jarMETA-INF/ META-INF/MANIFEST.MF javax/ javax/net/ javax/ ...