Searched refs:GUARDED_BY (Results 1 – 25 of 49) sorted by relevance
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99 uint32_t mTraceFlags GUARDED_BY(mSfLock) = TRACE_ALL;100 const char* mWhere GUARDED_BY(mSfLock) = "";103 LayersTraceBuffer mBuffer GUARDED_BY(mTraceLock);104 size_t mBufferSize GUARDED_BY(mTraceLock) = kDefaultBufferCapInByte;105 bool mEnabled GUARDED_BY(mTraceLock) = false;106 bool mWriteToFile GUARDED_BY(mTraceLock) = false;
118 bool mRunning GUARDED_BY(mThreadControlMutex) = true;119 bool mSampleRequested GUARDED_BY(mThreadControlMutex) = false;120 bool mDiscardedFrames GUARDED_BY(mThreadControlMutex) = false;121 std::chrono::nanoseconds lastSampleTime GUARDED_BY(mThreadControlMutex);124 std::unordered_map<wp<IBinder>, Descriptor, WpHash> mDescriptors GUARDED_BY(mSamplingMutex);125 sp<GraphicBuffer> mCachedBuffer GUARDED_BY(mSamplingMutex) = nullptr;
119 std::thread mThread GUARDED_BY(mThreadMutex);128 mPendingTransactions GUARDED_BY(mMutex);131 mCompletedTransactions GUARDED_BY(mMutex);133 bool mRunning GUARDED_BY(mMutex) = false;134 bool mKeepRunning GUARDED_BY(mMutex) = true;136 sp<Fence> mPresentFence GUARDED_BY(mMutex);
55 std::vector<Listener> mListeners GUARDED_BY(mMutex);58 mRefreshPeriod GUARDED_BY(mMutex) = std::chrono::nanoseconds{12'345'678}; in GUARDED_BY() function59 uint64_t mSwapIntervalNS GUARDED_BY(mMutex) = 16666667L;60 bool mUseAffinity GUARDED_BY(mMutex) = true;
107 std::thread mFenceWaiter GUARDED_BY(mFenceWaiterLock);110 bool mFenceWaiterRunning GUARDED_BY(mFenceWaiterLock) = true;111 bool mFenceWaiterPending GUARDED_BY(mFenceWaiterLock) = false;113 EGLDisplay mDisplay GUARDED_BY(mFenceWaiterLock);114 EGLSyncKHR mSyncFence GUARDED_BY(mFenceWaiterLock) = EGL_NO_SYNC_KHR;
34 #define GUARDED_BY(x) \ macro40 #define GUARDED_BY(x) macro
236 std::vector<FrameDuration> mFrameDurations GUARDED_BY(mFrameDurationsMutex);237 FrameDuration mFrameDurationsSum GUARDED_BY(mFrameDurationsMutex);239 bool mAutoSwapIntervalEnabled GUARDED_BY(mFrameDurationsMutex) = true;240 bool mPipelineModeAutoMode GUARDED_BY(mFrameDurationsMutex) = true;
70 ALooper *mLooper GUARDED_BY(mWaitingMutex) = nullptr;71 bool mThreadRunning GUARDED_BY(mWaitingMutex) = false;72 AChoreographer *mChoreographer GUARDED_BY(mWaitingMutex) = nullptr;
47 nsecs_t mLastCallbackTime GUARDED_BY(mVsyncMutex) = 0;52 VSyncSource::Callback* mCallback GUARDED_BY(mCallbackMutex) = nullptr;55 nsecs_t mPhaseOffset GUARDED_BY(mVsyncMutex);56 bool mEnabled GUARDED_BY(mVsyncMutex) = false;
169 nsecs_t mLastUpdatedTime GUARDED_BY(mLock) = 0;170 nsecs_t mLastPresentTime GUARDED_BY(mLock) = 0;171 RefreshRateHistory mRefreshRateHistory GUARDED_BY(mLock);172 PresentTimeHistory mPresentTimeHistory GUARDED_BY(mLock);173 bool mIsHDR GUARDED_BY(mLock) = false;174 bool mIsVisible GUARDED_BY(mLock) = false;
244 bool mPrimaryHWVsyncEnabled GUARDED_BY(mHWVsyncLock);245 bool mHWVsyncAvailable GUARDED_BY(mHWVsyncLock);278 ChangeRefreshRateCallback mChangeRefreshRateCallback GUARDED_BY(mCallbackLock);279 GetVsyncPeriod mGetVsyncPeriod GUARDED_BY(mCallbackLock);284 ContentFeatureState mCurrentContentFeatureState GUARDED_BY(mFeatureStateLock) =286 IdleTimerState mCurrentIdleTimerState GUARDED_BY(mFeatureStateLock) = IdleTimerState::RESET;287 TouchState mCurrentTouchState GUARDED_BY(mFeatureStateLock) = TouchState::INACTIVE;288 uint32_t mContentRefreshRate GUARDED_BY(mFeatureStateLock);289 RefreshRateType mRefreshRateType GUARDED_BY(mFeatureStateLock);290 bool mIsHDRContent GUARDED_BY(mFeatureStateLock) = false;
174 VSyncSource* mVSyncSource GUARDED_BY(mMutex) = nullptr;175 std::unique_ptr<VSyncSource> mVSyncSourceUnique GUARDED_BY(mMutex) = nullptr;184 std::vector<wp<EventThreadConnection>> mDisplayEventConnections GUARDED_BY(mMutex);185 std::deque<DisplayEventReceiver::Event> mPendingEvents GUARDED_BY(mMutex);202 std::optional<VSyncState> mVSyncState GUARDED_BY(mMutex);212 State mState GUARDED_BY(mMutex) = State::Idle;
55 bool mVsyncEnabled GUARDED_BY(mMutex) = false;56 bool mKeepRunning GUARDED_BY(mMutex) = true;
76 std::unordered_map<int64_t, std::shared_ptr<LayerInfo>> mActiveLayerInfos GUARDED_BY(mLock);77 std::unordered_map<int64_t, std::shared_ptr<LayerInfo>> mInactiveLayerInfos GUARDED_BY(mLock);
925 EventEntry* mPendingEvent GUARDED_BY(mLock);926 Queue<EventEntry> mInboundQueue GUARDED_BY(mLock);927 Queue<EventEntry> mRecentQueue GUARDED_BY(mLock);928 Queue<CommandEntry> mCommandQueue GUARDED_BY(mLock);930 DropReason mLastDropReason GUARDED_BY(mLock);944 bool mAppSwitchSawKeyDown GUARDED_BY(mLock);945 nsecs_t mAppSwitchDueTime GUARDED_BY(mLock);956 EventEntry* mNextUnblockedEvent GUARDED_BY(mLock);962 KeyedVector<int, sp<Connection> > mConnectionsByFd GUARDED_BY(mLock);970 GUARDED_BY(mLock);[all …]
190 mClassifications GUARDED_BY(mLock);211 std::unordered_map<int32_t /*deviceId*/, nsecs_t /*downTime*/> mLastDownTimes GUARDED_BY(mLock);254 std::unique_ptr<MotionClassifierInterface> mMotionClassifier GUARDED_BY(mLock);
157 bool mNotified GUARDED_BY(mMutex) = false;369 mutable std::thread mThread GUARDED_BY(mMutex);370 ExecutionFinish mOnFinish GUARDED_BY(mMutex);371 bool mNotified GUARDED_BY(mMutex) = false;
69 std::set<wp<BufferClient>> mClientSet GUARDED_BY(mClientSetMutex);78 int mLastTokenId GUARDED_BY(mTokenMutex) = 0;83 GUARDED_BY(mTokenMutex);
52 std::set<int> mIdsInUse GUARDED_BY(mIdsInUseMutex);
97 std::thread mThread GUARDED_BY(mThreadMutex);100 std::queue<Task> mQueue GUARDED_BY(mQueueMutex);101 bool mIsActive GUARDED_BY(mQueueMutex) = true;
63 std::vector<LocaleList> mLocaleLists GUARDED_BY(mMutex);66 std::unordered_map<std::string, uint32_t> mLocaleListLookupTable GUARDED_BY(mMutex);
110 std::thread mThread GUARDED_BY(mThreadMutex);113 bool mIsActive GUARDED_BY(mWorkMutex) = true;114 std::queue<std::function<void(ThreadState *)>> mWorkQueue GUARDED_BY(mWorkMutex);
58 std::vector<Listener> mListeners GUARDED_BY(mMutex);
29 #define GUARDED_BY(x) \ macro
54 #define GUARDED_BY(x) THREAD_ANNOTATION_ATTRIBUTE__(guarded_by(x)) macro