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Searched refs:GetPropertyName (Results 1 – 5 of 5) sorted by relevance

/frameworks/opt/gamesdk/third_party/protobuf-3.0.0/src/google/protobuf/compiler/csharp/
Dcsharp_helpers.h83 std::string GetPropertyName(const FieldDescriptor* descriptor);
Dcsharp_message.cc190 "field_property_name", GetPropertyName(field), in Generate()
293 vars["field_property_name"] = GetPropertyName(field); in GenerateCloningCode()
448 vars["field_property_name"] = GetPropertyName(field); in GenerateMergingMethods()
Dcsharp_helpers.cc325 return GetPropertyName(field) + "FieldNumber"; in GetFieldConstantName()
328 std::string GetPropertyName(const FieldDescriptor* descriptor) { in GetPropertyName() function
Dcsharp_reflection_class.cc240 fields.push_back(GetPropertyName(descriptor->field(i))); in WriteGeneratedCodeInfo()
Dcsharp_field_base.cc145 return GetPropertyName(descriptor_); in property_name()